// Token: 0x0600003C RID: 60 RVA: 0x00003AD8 File Offset: 0x00001CD8 public static RoomFactory.RoomData BuildFromResource(string roomPath) { Texture2D textureFromResource = ResourceExtractor.GetTextureFromResource(roomPath); RoomFactory.RoomData roomData = RoomFactory.ExtractRoomDataFromResource(roomPath); roomData.room = RoomFactory.Build(textureFromResource, roomData); return(roomData); }
// Token: 0x0600003B RID: 59 RVA: 0x00003A94 File Offset: 0x00001C94 public static RoomFactory.RoomData BuildFromFile(string roomPath) { Texture2D textureFromFile = ResourceExtractor.GetTextureFromFile(roomPath, ".room"); textureFromFile.name = Path.GetFileName(roomPath); RoomFactory.RoomData roomData = RoomFactory.ExtractRoomDataFromFile(roomPath); roomData.room = RoomFactory.Build(textureFromFile, roomData); return(roomData); }