Exemple #1
0
        public Room(string Id, Peer Creator, int MaxPlayers, int ListenPort)
        {
            this.Members = new Dictionary<int, Peer>();
            this.Id = Id;
            this.Creator = Creator;
            this.MaxPlayers = MaxPlayers;
            this.ListenPort = ListenPort;

            this.Members.Add(Creator.Id, Creator);
        }
Exemple #2
0
        public void ReceiveCallback(IAsyncResult target)
        {
            try
            {
                object[] obj = new object[2];
                obj = (object[])target.AsyncState;

                byte[] data = (byte[])obj[0];
                Socket handler = (Socket)obj[1];
                IPAddress tempIP = (handler.RemoteEndPoint as IPEndPoint).Address;

                string content = string.Empty;
                int bytesRead = handler.EndReceive(target);

                if (bytesRead > 0)
                {
                    Message request = new Message(data);
                    Message response;

                    Message.MessageType requestType = request.GetMessageType();
                    if (requestType == Message.MessageType.HandshakePeer)
                    {
                        #region Handshake
                        Logger.WriteLine("New peer with IP Address " + (handler.RemoteEndPoint as IPEndPoint).Address.ToString() + " request handshake.");

                        if (peers.Count < Configuration.MaxPeer)
                        {
                            int newPeerId = GenerateNewPeerId();
                            Peer peer = new Peer(newPeerId, (handler.RemoteEndPoint as IPEndPoint).Address);
                            peers.Add(newPeerId, peer);

                            Logger.WriteLine("Peer with IP Address " + (handler.RemoteEndPoint as IPEndPoint).Address.ToString() + " registered with ID " + newPeerId + ".");
                            Logger.WriteLine(peer);
                            Logger.WriteLine();

                            // send handshake response with ID
                            response = Message.CreateMessageHandshakeTracker(newPeerId);
                            handler.Send(response.data, 0, response.data.Length, SocketFlags.None);
                        }
                        else
                        {
                            // send handshake response with ID
                            response = Message.CreateMessageFailed();
                            handler.Send(response.data, 0, response.data.Length, SocketFlags.None);
                        }
                        #endregion
                    }
                    else if (requestType == Message.MessageType.KeepAlive)
                    {
                        #region Keep Alive
                        int peerId;
                        Peer peer;
                        request.GetKeepAlive(out peerId);
                        if (peers.TryGetValue(peerId, out peer))
                        {
                            Logger.WriteLine("Keep alive is sent by Peer: " + peer);

                            // send KEEP ALIVE message back
                            response = request;
                            handler.Send(response.data, 0, response.data.Length, SocketFlags.None);
                        }
                        else
                        {
                            // send FAIL message that peer is not registered
                            response = Message.CreateMessageFailed();
                            handler.Send(response.data, 0, response.data.Length, SocketFlags.None);
                        }
                        #endregion
                    }
                    else if (requestType == Message.MessageType.CreateRoom)
                    {
                        #region Create Room
                        int peerId, maxPlayers, listenPort;
                        string roomId;
                        request.GetCreate(out peerId, out maxPlayers, out roomId, out listenPort);

                        Peer peer;
                        if (peers.TryGetValue(peerId, out peer))
                        {
                            Room room;
                            if (!rooms.TryGetValue(roomId, out room))
                            {
                                room = new Room(roomId, peer, maxPlayers, listenPort);
                                rooms.Add(roomId, room);
                                Logger.WriteLine("Create room request is sent by peer " + peer + " for room " + room);

                                // send reply message SUCCESS
                                response = Message.CreateMessageSuccess();
                                handler.Send(response.data, 0, response.data.Length, SocketFlags.None);
                            }
                            else
                            {
                                // send message FAIL that room doesn't exist
                                response = Message.CreateMessageFailed();
                                handler.Send(response.data, 0, response.data.Length, SocketFlags.None);
                            }
                        }
                        else
                        {
                            // send message FAIL that peer is not registered
                            response = Message.CreateMessageFailed();
                            handler.Send(response.data, 0, response.data.Length, SocketFlags.None);
                        }
                        #endregion
                    }
                    else if (requestType == Message.MessageType.ListRoom)
                    {
                        #region List Room
                        int peerId;
                        request.GetList(out peerId);

                        Peer peer;
                        if (peers.TryGetValue(peerId, out peer) && !peer.InRoom)
                        {
                            Logger.WriteLine("List room is sent to Peer " + peer);
                            List<Message.MessageRoomBody> listRooms = new List<Message.MessageRoomBody>();
                            foreach (var r in rooms.Values)
                            {
                                Message.MessageRoomBody mb;
                                mb.roomId = r.Id;
                                mb.maxPlayers = r.MaxPlayers;
                                mb.currentPlayer = r.Members.Count;
                                listRooms.Add(mb);
                            }

                            // send ROOM message
                            response = Message.CreateMessageRoom(listRooms);
                            handler.Send(response.data, 0, response.data.Length, SocketFlags.None);
                        }
                        else
                        {
                            // send message FAIL that peer is not registered
                            response = Message.CreateMessageFailed();
                            handler.Send(response.data, 0, response.data.Length, SocketFlags.None);
                        }
                        #endregion
                    }
                    else if (requestType == Message.MessageType.Join)
                    {
                        #region Join Room
                        int peerId;
                        string roomId;
                        request.GetJoin(out peerId, out roomId);
                        Peer peer;
                        if (peers.TryGetValue(peerId, out peer) && !peer.InRoom)
                        {
                            Room room;
                            if (rooms.TryGetValue(roomId, out room) && room.Members.Count < room.MaxPlayers)
                            {
                                Logger.WriteLine("Join room request is sent by Peer " + peer + " for Room " + room);

                                // send IP address back to peer
                                response = Message.CreateMessageCreatorInfo(room.Creator.IpAddress, room.ListenPort);
                                handler.Send(response.data, 0, response.data.Length, SocketFlags.None);
                            }
                            else
                            {
                                // send message FAIL that peer is not registered
                                response = Message.CreateMessageFailed();
                                handler.Send(response.data, 0, response.data.Length, SocketFlags.None);
                            }
                        }
                        else
                        {
                            // send message FAIL that peer is not registered
                            response = Message.CreateMessageFailed();
                            handler.Send(response.data, 0, response.data.Length, SocketFlags.None);
                        }
                        #endregion
                    }
                    else if (requestType == Message.MessageType.Start)
                    {
                        #region Start
                        int peerId;
                        request.GetList(out peerId);
                        Peer peer;
                        if (peers.TryGetValue(peerId, out peer) && !peer.InRoom)
                        {

                        }
                        else
                        {
                            // send message FAIL that peer is not registered
                            response = Message.CreateMessageFailed();
                            handler.Send(response.data, 0, response.data.Length, SocketFlags.None);
                        }
                        #endregion
                    }
                    else if (requestType == Message.MessageType.Quit)
                    {
                        #region Quit
                        int peerId;
                        request.GetList(out peerId);
                        Peer peer;
                        if (peers.TryGetValue(peerId, out peer) && !peer.InRoom)
                        {

                        }
                        else
                        {
                            // send message FAIL that peer is not registered
                            response = Message.CreateMessageFailed();
                            handler.Send(response.data, 0, response.data.Length, SocketFlags.None);
                        }
                        #endregion

                        //}
                        //else if (requestType == Message.MessageType.Add)
                        //{
                        //    #region Add
                        //    int peerId;
                        //    request.GetList(out peerId);
                        //    Peer peer;
                        //    if (peers.TryGetValue(peerId, out peer) && !peer.InRoom)
                        //    {
                        //        // ...
                        //    }
                        //    else
                        //    {
                        //        // send message FAIL that peer is not registered
                        //        response = Message.CreateMessageFailed();
                        //        handler.Send(response.data, 0, response.data.Length, SocketFlags.None);
                        //    }
                        //    #endregion
                    }
                    else if (requestType == Message.MessageType.Add)
                    {
                        #region Add
                        int peerId;
                        string roomId;
                        request.GetAdd(out peerId, out roomId);
                        Peer peer;
                        Room room;
                        if (peers.TryGetValue(peerId, out peer) && (rooms.TryGetValue(roomId, out room)))
                        {
                            room.AddPeer(peer);
                            response = Message.CreateMessageSuccess();
                            handler.Send(response.data, 0, response.data.Length, SocketFlags.None);
                        }
                        else
                        {
                            // send message FAIL that peer is not registered
                            response = Message.CreateMessageFailed();
                            handler.Send(response.data, 0, response.data.Length, SocketFlags.None);
                        }
                        #endregion
                    }
                    else if (requestType == Message.MessageType.Remove)
                    {
                        #region Remove
                        int peerId;
                        int creatorId;
                        int creatorPort;
                        string roomId;

                        request.GetRemove(out peerId, out creatorId, out creatorPort, out roomId);
                        Room room;
                        if (rooms.TryGetValue(roomId, out room))
                        {
                            room.RemovePeer(peerId);
                            Peer creator;
                            room.Members.TryGetValue(creatorId, out creator);
                            room.Creator = creator;
                            room.ListenPort = creatorPort;

                            response = Message.CreateMessageSuccess();
                            handler.Send(response.data, 0, response.data.Length, SocketFlags.None);
                        }
                        else
                        {
                            // send message FAIL that peer is not registered
                            response = Message.CreateMessageFailed();
                            handler.Send(response.data, 0, response.data.Length, SocketFlags.None);
                        }
                        #endregion
                    }
                    else
                    {
                        Logger.WriteLine("Unknown message received from " + (handler.RemoteEndPoint as IPEndPoint));
                        // throw message failed
                        response = Message.CreateMessageFailed();
                        handler.Send(response.data, 0, response.data.Length, SocketFlags.None);
                    }

                    #region Receive for Next Message
                    byte[] buffer = new byte[1024];
                    obj = new object[2];
                    obj[0] = buffer;
                    obj[1] = handler;
                    IAsyncResult nextAsyncResult = handler.BeginReceive(
                        buffer,
                        0,
                        buffer.Length,
                        SocketFlags.None,
                        new AsyncCallback(ReceiveCallback),
                        obj
                        );

                    if (!nextAsyncResult.AsyncWaitHandle.WaitOne(Configuration.MaxTimeout))
                    {
                        Logger.WriteLine("Connection timeout for peer with IP Address " + (handler.LocalEndPoint as IPEndPoint).Address + ":" + (handler.LocalEndPoint as IPEndPoint).Port + " -> " + (handler.RemoteEndPoint as IPEndPoint).Address + ":" + (handler.RemoteEndPoint as IPEndPoint).Port);

                        // find peer id
                        int peerId = 0;
                        foreach (KeyValuePair<int, Peer> entry in peers)
                        {
                            if (entry.Value.IpAddress.Equals((handler.RemoteEndPoint as IPEndPoint).Address))
                            {
                                peerId = entry.Key;
                                break;
                            }
                        }
                        peers.Remove(peerId);

                        handler.Close();
                    }
                    #endregion
                }
            }
            catch (SocketException exc)
            {
                Logger.WriteLine(exc);
            }
        }
Exemple #3
0
 public void AddPeer(Peer peer)
 {
     peer.InRoom = true;
     peer.RoomId = Id;
     Members.Add(peer.Id, peer);
 }