public void Game_WithParameters_StoresInContext() { var solver = new SolverWorld(); var ui = new DummyUserInterface(); var game = new Game(solver, ui); Assert.Equals(game.Solver, solver); Assert.Equals(game.Ui, ui); }
public void Game_WithoutSolver_Fails() { var ui = new DummyUserInterface(); var _ = new Game(null, ui); }