Exemple #1
0
        public Card(CardParameters p)
        {
            Name = p.Name;
              ManaCost = p.ManaCost;
              OverrideScore = p.OverrideScore;
              Text = p.Text;
              FlavorText = p.FlavorText;
              Illustration = p.Illustration;
              MayChooseNotToUntap = p.MayChooseToUntap;
              MinimalBlockerCount = p.MinimalBlockerCount;
              ProducableManaColors = p.ManaColorsThisCardCanProduce;

              _strenght = new Strenght(p.Power, p.Toughness);
              _level = new Level(p.IsLeveler ? 0 : (int?) null);
              _counters = new Counters(_strenght);
              _type = new CardTypeCharacteristic(p.Type);
              _colors = new CardColors(p.Colors);

              _protections = new Protections(p.ProtectionsFromColors, p.ProtectionsFromTypes);

              _simpleAbilities = new SimpleAbilities(p.SimpleAbilities);
              _triggeredAbilities = new TriggeredAbilities(p.TriggeredAbilities);
              _activatedAbilities = new ActivatedAbilities(p.ActivatedAbilities);
              _staticAbilities = new StaticAbilities(p.StaticAbilities);
              _castRules = new CastRules(p.CastInstructions);
              _combatRules = new CombatRules(p.CombatRules);
              _continuousEffects = new ContiniousEffects(p.ContinuousEffects);

              JoinedBattlefield = new TrackableEvent(this);
              LeftBattlefield = new TrackableEvent(this);
        }
        public override void ModifyStrenght(Strenght strenght)
        {
            _strenght = strenght;

              _powerIntegerIncrement = new IntegerIncrement(_power);
              _powerIntegerIncrement.Initialize(ChangeTracker);

              _strenght.AddPowerModifier(_powerIntegerIncrement);

              _toughnessIntegerIncrement = new IntegerIncrement(_toughness);
              _toughnessIntegerIncrement.Initialize(ChangeTracker);

              _strenght.AddToughnessModifier(_toughnessIntegerIncrement);
        }
Exemple #3
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 public virtual void ModifyStrenght(Strenght strenght)
 {
 }
Exemple #4
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 public Counters(Strenght strenght)
 {
     _strenght = strenght;
 }
Exemple #5
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 public virtual void Apply(Strenght strenght)
 {
 }
Exemple #6
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 public virtual void Apply(Strenght strenght)
 {
 }
Exemple #7
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 public Counters(Strenght strenght)
 {
     _strenght = strenght;
 }