Exemple #1
0
        private Random rnd = new Random(); //make one instance of random to ensure random is not shared among all 4 dog

        #endregion Fields

        #region Constructors

        //workflow goes here...
        public x()
        {
            InitializeComponent();
            Gambler joe = new Gambler("Joe", RadioJoe, Joe_Bet_Label);
            Gambler ringo = new Gambler("Ringo", Radio_Ringo, Ringo_Bet_Label);
            Gambler alex = new Gambler("Alex", Radio_Alex, Alex_Bet_Label);
            GreyHound Adog = new GreyHound("A DOG", Dog1, pictureBox1, Testing);
            GreyHound Bdog = new GreyHound("B DOG", Dog2, pictureBox1, Testing);
            GreyHound Cdog = new GreyHound("C DOG", Dog3, pictureBox1, Testing);
            GreyHound Ddog = new GreyHound("D DOG", Dog4, pictureBox1, Testing);

            gambler_list = new List<Gambler>
            {
                joe,
                alex,
                ringo
            };

            dog_list = new GreyHound[]
            {
                Adog,
                Bdog,
                Cdog,
                Ddog
            };
        }
Exemple #2
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 public void PlaceBet(TrackBar trackBar, NumericUpDown numericUp, GreyHound[] dog_list)
 {
     MyBet = new Bet();
     MyBet.player = this;
     MyBet.dog = dog_list[((int) numericUp.Value)-1];
     MyBet.amount = trackBar.Value;
     cash -= MyBet.amount;
     UpdateLabels();
 }