Exemple #1
0
        static void Main(string[] args)
        {
            string prgrmChooser = Console.ReadLine();

            if (prgrmChooser == "a*")
            {
                Console.Clear();
                Graph <Vector2> graph = new Graph <Vector2>();
                string          file  = File.ReadAllText("AStarEnvironment.txt");
                Dictionary <Vector2, Vertex <Vector2> > vertices = new Dictionary <Vector2, Vertex <Vector2> >();
                Vector2 pos      = Vector2.Zero;
                Vector2 startPos = Vector2.Zero;
                Vector2 endPos   = Vector2.Zero;
                for (int i = 0; i < file.Length; i++)
                {
                    if (file[i] == ' ' || file[i] == 'S' || file[i] == 'E')
                    {
                        graph.Add(pos);
                        vertices.Add(pos, graph.Vertices[graph.Vertices.Count - 1]);
                        if (vertices.ContainsKey(new Vector2(pos.X - 1, pos.Y)))
                        {
                            graph.AddEdge(vertices[pos], vertices[new Vector2(pos.X - 1, pos.Y)]);
                        }
                        if (vertices.ContainsKey(new Vector2(pos.X, pos.Y - 1)))
                        {
                            graph.AddEdge(vertices[pos], vertices[new Vector2(pos.X, pos.Y - 1)]);
                        }
                        if (file[i] == 'S')
                        {
                            startPos = pos;
                        }
                        else if (file[i] == 'E')
                        {
                            endPos = pos;
                        }
                    }
                    else if (file[i] == '\n')
                    {
                        pos.Y++;
                        pos.X = -1;
                    }
                    pos.X++;
                }
                Console.WriteLine(file);
                Console.ReadLine();
                Stack <Vertex <Vector2> > path = graph.Pathfind(startPos, endPos, (Vertex <Vector2> a) => { return((endPos.X - a.Value.X) * (endPos.X - a.Value.X) + (endPos.Y - a.Value.Y) * (endPos.Y - a.Value.Y)); });
                while (path.Count > 0)
                {
                    Vector2 pos2 = path.Pop().Value;
                    Console.SetCursorPosition((int)pos2.X, (int)pos2.Y);
                    Console.Write('=');
                }
                Console.ReadKey();
            }
            else if (prgrmChooser == "graph")
            {
                bool        beenWarned   = false;
                int         radius       = 10;
                Graph <int> graph        = new Graph <int>();
                string      stuffToWrite = "";
                while (true)
                {
                    stuffToWrite = "";
                    string s = Console.ReadLine();
                    if (s[0] == 'i')
                    {
                        s = s.Remove(0, 1);
                        if (graph.Search(int.Parse(s)) == null)
                        {
                            graph.Add(int.Parse(s));
                        }
                        else if (!beenWarned)
                        {
                            Console.WriteLine("No repeats!");
                            beenWarned = true;
                            continue;
                        }
                        else
                        {
                            throw new Exception("I said no repeats!");
                        }
                    }
                    else if (s[0] == 'd')
                    {
                        s = s.Remove(0, 1);
                        graph.Remove(int.Parse(s));
                    }
                    else if (s[0] == 'e')
                    {
                        s = s.Remove(0, 1);
                        string[] vals = s.Split(';');
                        graph.AddEdge(int.Parse(vals[0]), int.Parse(vals[1]), vals.Length >= 3 ? vals[2] == "d" : false, vals.Length >= 4 ? double.Parse(vals[3]) : 1);
                    }
                    else if (s[0] == 'r')
                    {
                        s = s.Remove(0, 1);
                        string[] vals = s.Split(';');
                        graph.RemoveEdge(int.Parse(vals[0]), int.Parse(vals[1]), vals.Length >= 3 ? vals[2] == "u" : true);
                    }
                    else if (s[0] == 'R')
                    {
                        s      = s.Remove(0, 1);
                        radius = int.Parse(s);
                    }
                    else if (s[0] == 's')
                    {
                        s = s.Remove(0, 1);
                        if (s[0] == 'D')
                        {
                            s = s.Remove(0, 1);
                            Vertex <int> v = graph.Search(int.Parse(s), SearchType.DepthFirst);
                            if (v != null)
                            {
                                v.Color = ConsoleColor.Red;
                            }
                        }
                        else if (s[0] == 'B')
                        {
                            s = s.Remove(0, 1);
                            Vertex <int> v = graph.Search(int.Parse(s), SearchType.BreadthFirst);
                            if (v != null)
                            {
                                v.Color = ConsoleColor.Red;
                            }
                        }
                    }
                    else if (s[0] == 'g')
                    {
                        s = s.Remove(0, 1);
                        string[] param = s.Split(';');
                        int[]    vals  = UniqueRandom(int.Parse(param[0]), int.Parse(param[1]), int.Parse(param[2]));
                        for (int i = 0; i < vals.Length; i++)
                        {
                            graph.Add(vals[i]);
                        }
                        int[] vals2 = UniqueRandom(int.Parse(param[0]), int.Parse(param[1]), int.Parse(param[3]));
                        for (int i = 1; i < vals2.Length; i++)
                        {
                            graph.AddEdge(vals2[i - 1], vals2[i]);
                        }
                    }
                    else if (s[0] == 'P')
                    {
                        s = s.Remove(0, 1);
                        Func <Vertex <int>, double> a         = (Vertex <int> c) => { return(0); };
                        Func <Vertex <int>, double> heuristic = s[0] == 'D' ? a : (Vertex <int> b) => { return(0); };
                        graph.Pathfind(new Vertex <int>(), new Vertex <int>(), a);
                        s = s.Remove(0, 1);
                        string[] stringVals        = s.Split(';');
                        int[]    vals              = { int.Parse(stringVals[0]), int.Parse(stringVals[1]) };
                        Stack <Vertex <int> > path = graph.Pathfind(vals[0], vals[1]);
                        while (path.Count > 0)
                        {
                            stuffToWrite += path.Pop().Value.ToString() + (path.Count > 0 ? ", " : "");
                        }
                    }
                    else if (s[0] == 'p')
                    {
                        s = s.Remove(0, 1);
                        int id = int.Parse(s);
                        if (id == 1)
                        {
                            graph.Vertices = new List <Vertex <int> >();
                            for (int i = 0; i < 6; i++)
                            {
                                graph.Add(i);
                            }
                            graph.AddEdge(0, 1, true, 9);
                            graph.AddEdge(1, 2, true, 2);
                            graph.AddEdge(0, 3, true, 8);
                            graph.AddEdge(3, 4, true, 2);
                            graph.AddEdge(3, 5, true, 16);
                            graph.AddEdge(4, 5, true, 4);
                        }
                    }

                    Visualize(graph, radius);
                    Console.SetCursorPosition(0, 0);
                    Console.Write(stuffToWrite);
                }
            }
        }