/// <summary> /// Starts the Virtual Anatomy Lab /// </summary> public void Run() { using (Graphics.Graphics game = new Graphics.Graphics()) { game.Run(); } }
protected override void OnUpdate(Graphics.UpdateEventArgs e) { base.OnUpdate(e); Position = Common.Math.ToVector2(Game.Instance.Scene.Camera.Project(WorldPosition, Scene.Viewport)); accTime += e.Dtime; Position -= Vector2.UnitY * accTime * ScrollSpeed; Timeout -= e.Dtime; if (Timeout <= 0) Remove(); }
protected override void OnUpdate(Graphics.UpdateEventArgs e) { base.OnUpdate(e); }
protected override void OnUpdate(Graphics.UpdateEventArgs e) { base.OnUpdate(e); acc += e.Dtime; if (acc >= 0.03f && base.Text.Length != fullText.Length) { base.Text = fullText.Substring(0, t++); acc -= 0.03f; } }
protected override void OnUpdate(Graphics.UpdateEventArgs e) { base.OnUpdate(e); acc += e.Dtime * 40f; Position = new Vector2(0, -Size.Y + acc); }
protected override void OnUpdate(Graphics.UpdateEventArgs e) { base.OnUpdate(e); float a = alphaInterpolator.Update(e.Dtime); foreach(Graphics.Content.Graphic g in AllGraphics) g.Alpha = a; }
protected override void OnUpdate(Graphics.UpdateEventArgs e) { base.OnUpdate(e); if (IsRemoved) return; alpha.Update(e.Dtime); Invalidate(); }
protected override void OnUpdate(Graphics.UpdateEventArgs e) { base.OnUpdate(e); if (IsRemoved) return; acc += e.Dtime; if (acc >= Duration) Remove(); }
void Scene_EntityAdded(Graphics.Entity obj) { var cp = obj as Map.Checkpoint; if (cp != null) { Button b = new Button { Text = obj.Name, Position = new Vector2(0, y), Size = new Vector2(200, 20), }; b.Click += new EventHandler((o, e) => { Game.Instance.Map.MainCharacter.Position = obj.Translation; Game.Instance.Map.MainCharacter.AddRageLevelProgress(cp.RagePerc); Game.Instance.Map.MainCharacter.HitPoints = (int)(Game.Instance.Map.MainCharacter.MaxHitPoints * cp.HitPointsPerc); Game.Instance.Map.MainCharacter.PistolAmmo = cp.Ammo; }); AddChild(b); y += 22; } }
protected override void OnUpdate(Graphics.UpdateEventArgs e) { base.OnUpdate(e); acc += e.Dtime; if (descend) { descendAccTime += e.Dtime; if (descendAccTime > descendDuration) { // Subtracting 0.035 from descendAccTime to account for a repeating rounding error in order for achievements to descend to where they should Position -= new Vector2(0, (descendDuration - (descendAccTime - 0.035f)) * 130 / descendDuration); descendAccTime = 0; descend = false; } else Position -= new Vector2(0, e.Dtime * 130 / descendDuration); } if (acc >= 8) { achievementRemoved -= new Action(AchievementUnlockedPopup_achievementRemoved); if (achievementRemoved != null) achievementRemoved(); displayedAchievements--; Remove(); } }
public void PlayActionAnimation(Graphics.AnimationPlayParameters parms) { actionAnimation = parms; actionAnimationPlaying = false; InvalidateAnimation(); }
protected override void OnUpdate(Graphics.UpdateEventArgs e) { base.OnUpdate(e); foreach (var v in profilers) { if (Program.Settings.DisplayProfilers == ProfilersDisplayMode.PercTotal) { v.Second.Value = ((int)(100 * v.First.PercTotal)) * 0.01f; v.Second.MaxValue = 1; v.Second.Text = v.First.Name + " " + (int)(100*v.First.PercTotal) + "%"; } else if (Program.Settings.DisplayProfilers == ProfilersDisplayMode.PercParent) { v.Second.Value = ((int)(100 * v.First.PercParent)) * 0.01f; v.Second.MaxValue = 1; v.Second.Text = v.First.Name + " " + (int)(100 * v.First.PercParent) + "%"; } else { v.Second.Value = ((int)(100 * v.First.TimePerFrame)) * 0.01f; v.Second.MaxValue = 40; v.Second.Text = v.First.Name + " " + v.First.TimePerFrame.ToString("0.##") + " ms"; } String tooltip = ""; tooltip += v.First.TimePerFrame.ToString("0.##") + " ms\n\n"; if(v.First.Children.Count > 0) tooltip += "Unaccounted time: " + ((int)(100 * v.First.TimeUnaccountedPerc)) + "% " + v.First.TimeUnaccounted.ToString("0.##") + " ms " + "\n"; if (v.First.Parent != null) { tooltip += "Parent: " + (int)(100 * v.First.PercParent) + "%\n" + "Total: " + (int)(100 * v.First.PercTotal) + "%\n" + "CallsPerFrame: " + v.First.CallsPerFrame + "\n" + "CallsPerParent: " + v.First.CallsPerParent; } Program.Instance.Tooltip.SetToolTip(v.Second, tooltip); } }
protected override void OnUpdate(Graphics.UpdateEventArgs e) { base.OnUpdate(e); if (fpsTextBox != null) { string fpsText = Scene.View.FPS + " fps"; if (Program.Settings.MotionSettings.UseMultiThreadedPhysics && !Program.Settings.MotionSettings.UseDummyMotion && Game.Instance.Mechanics != null) { physicsBusy = physicsBusy * 0.99f + ((Common.Motion.ThreadSimulationProxy)Game.Instance.Mechanics.MotionSimulation).ThreadedBusyPerc * 0.01f; fpsText += "\nPhys.: " + (int)(100 * physicsBusy) + "%"; } if(Program.Settings.FixedFrameStep) fpsText += "\nMain:" + (int)(100*Program.Instance.FixedFrameStepActivity) + "%"; fpsTextBox.Text = fpsText; String fpsTooltip = ""; if (cpuCounter != null) { cpuUsage = cpuUsage * 0.99f + cpuCounter.NextValue() * 0.01f; fpsTooltip += "CPU Usage: " + cpuUsage + "%\n"; } if (Game.Instance.Map != null) { fpsTooltip += "Character position: " + Game.Instance.Map.MainCharacter.Translation + "\n"; fpsTooltip += "Camera lookat: " + ((global::Graphics.LookatCamera)Game.Instance.Scene.Camera).Lookat + "\n"; } fpsTooltip += "Text mem free: " + Scene.View.Device9.AvailableTextureMemory + "\n"; fpsTooltip += "Entites: " + Game.Instance.Scene.Count + "\n"; fpsTooltip += "InterfaceEntities: " + Program.Instance.InterfaceScene.Count + "\n"; fpsTooltip += "DirectXObjects: " + ObjectTable.Objects.Count; //if (Program.Settings.EnableSound) //{ // fpsTooltip += "\nSound: " + Program.Instance.SoundManager.GetPerformanceString(); //} Program.Instance.Tooltip.SetToolTip(fpsTextBox, fpsTooltip); //fpsTextBox.Tooltip = "TrianglesPerFrame: (" + renderer.TrianglesPerFrame + " + " // + Program.Instance.InterfaceRenderer.TrianglesPerFrame + ") = " + // (renderer.TrianglesPerFrame + Program.Instance.InterfaceRenderer.TrianglesPerFrame); } profilersResults.Visible = Program.Settings.DisplayProfilers != ProfilersDisplayMode.None; if (Program.Settings.DisplayInputHierarchy) { if (inputHierarchyTextBox.IsRemoved) AddChild(inputHierarchyTextBox); inputHierarchyTextBox.Text = Program.Instance.InputHandler.GetInputHierarchyDescription(); } else { if(!inputHierarchyTextBox.IsRemoved) inputHierarchyTextBox.Remove(); } if (Program.Settings.DisplayActiveActions && Game.Instance.Mechanics != null) { if (activeActionsTextBox.IsRemoved) AddChild(activeActionsTextBox); activeActionsTextBox.Text = Game.Instance.Mechanics.ActiveScriptsToString(); } else { if (!activeActionsTextBox.IsRemoved) activeActionsTextBox.Remove(); } dpsMeter.Visible = Program.Settings.DisplayDPS && Game.Instance.Map != null; if (silverText != null) { silverText.SilverYield = Game.Instance.SilverYield; silverText.Visible = Program.Settings.SilverEnabled; if (Game.Instance.Map != null && Game.Instance.Map.Settings.MapType != Client.Game.Map.MapType.Normal) { silverText.Remove(); silverText = null; } } }
protected override void OnUpdate(Graphics.UpdateEventArgs e) { base.OnUpdate(e); timeAcc += e.Dtime; if (timeAcc > 10) { dps = damageAcc / timeAcc; ragePerSec = rageAcc / timeAcc; timeAcc = 0; damageAcc = 0; Text = "DPS: " + dps + "\nRagePS: " + ragePerSec; } }
protected override void OnUpdate(Graphics.UpdateEventArgs e) { base.OnUpdate(e); textGraphic.Alpha = alphaInterpolator.Update(e.Dtime); }
protected override void OnUpdate(Graphics.UpdateEventArgs e) { base.OnUpdate(e); var s = yInterpolator.Update(e.Dtime); Position = new Vector2(0, s); }
protected override void OnUpdate(Graphics.UpdateEventArgs e) { base.OnUpdate(e); silverTextBox.Text = ((int)silverInterpolator.Update(e.Dtime)).ToString("00000"); }