void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) { switch (connectionId) { case 1: this.Welcome_ = ((Gra.EnterNameBox)(target)); return; case 2: this.Input = ((System.Windows.Controls.TextBox)(target)); return; case 3: #line 17 "..\..\EnterNameBox.xaml" ((System.Windows.Controls.Button)(target)).Click += new System.Windows.RoutedEventHandler(this.Button_Click); #line default #line hidden return; } this._contentLoaded = true; }
// opens a welcoming window where you can give name to the hero void EnterName() { IsEnabled = false; EnterNameBox entername = new EnterNameBox(Hero, this); }