internal PlayGamesLocalUser(PlayGamesPlatform plaf) : base("localUser", string.Empty, string.Empty) { mPlatform = plaf; emailAddress = null; mStats = null; }
public static void InitializeInstance(PlayGamesClientConfiguration configuration) { if (sInstance != null) { Logger.w("PlayGamesPlatform already initialized. Ignoring this call."); return; } sInstance = new PlayGamesPlatform(configuration); }
private void Awake() { // Configure the Google Play Games setup PlayGamesClientConfiguration googlePlayConfig = new PlayGamesClientConfiguration.Builder().Build(); PlayGamesPlatform.InitializeInstance(googlePlayConfig); PlayGamesPlatform.DebugLogEnabled = true; // Activate the Google Play Games service GooglePlayGames.PlayGamesPlatform.Activate(); // Use the "CanPromptOnce" flow to try to automatically sign them in GooglePlayGames.PlayGamesPlatform.Instance.Authenticate(GooglePlayGames.BasicApi.SignInInteractivity.CanPromptOnce, OnAttemptSilentLogIn); }
internal PlayGamesLocalUser(PlayGamesPlatform plaf) { mPlatform = plaf; mAvatarUrl = null; }
internal PlayGamesLocalUser(PlayGamesPlatform plaf) { this.mPlatform = plaf; }
internal PlayGamesAchievement() : this(new GooglePlayGames.ReportProgress(instance.ReportProgress)) { PlayGamesPlatform instance = PlayGamesPlatform.Instance; }
internal PlayGamesLocalUser(PlayGamesPlatform plaf) { mPlatform = plaf; mAvatarUrl = null; mImage = null; }
internal PlayGamesLocalUser(PlayGamesPlatform plaf) : base("localUser", null, null) { mPlatform = plaf; emailAddress = null; }
internal PlayGamesLocalUser(PlayGamesPlatform plaf) : base("localUser", string.Empty, string.Empty) { this.mPlatform = plaf; this.emailAddress = null; this.mStats = null; }
internal PlayGamesLocalUser(PlayGamesPlatform plaf) : base("localUser", null, null) { mPlatform = plaf; emailAddress = null; }
internal PlayGamesLocalUser(PlayGamesPlatform plaf) { mPlatform = plaf; }
internal PlayGamesAchievement() { PlayGamesPlatform instance = PlayGamesPlatform.Instance; this._002Ector(instance.ReportProgress); }