static int ToString(IntPtr L) { try { ToLua.CheckArgsCount(L, 1); Google.ProtocolBuffers.GeneratedMessageLite <MyLib.CGPlayerCmd, MyLib.CGPlayerCmd.Builder> obj = (Google.ProtocolBuffers.GeneratedMessageLite <MyLib.CGPlayerCmd, MyLib.CGPlayerCmd.Builder>)ToLua.CheckObject <Google.ProtocolBuffers.GeneratedMessageLite <MyLib.CGPlayerCmd, MyLib.CGPlayerCmd.Builder> >(L, 1); string o = obj.ToString(); LuaDLL.lua_pushstring(L, o); return(1); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }