/// <summary>takes our copy of the stream, and puts it into the request stream</summary>
        protected void CopyRequestData()
        {
            if (this.requestCopy != null)
            {
                // Since we don't use write buffering on the WebRequest object,
                // we need to ensure the Content-Length field is correctly set
                // to the length we want to set.
                EnsureWebRequest();
                this.Request.ContentLength = this.requestCopy.Length;
                // stream it into the real request stream
                Stream req = base.GetRequestStream();

                try {
                    const int size  = 4096;
                    byte[]    bytes = new byte[size];
                    int       numBytes;

                    double oneLoop = 100;
                    if (requestCopy.Length > size)
                    {
                        oneLoop = (100 / ((double)this.requestCopy.Length / size));
                    }

                    // 3 lines of debug code
                    // this.requestCopy.Seek(0, SeekOrigin.Begin);

                    // StreamReader reader = new StreamReader( this.requestCopy );
                    // string text = reader.ReadToEnd();

                    this.requestCopy.Seek(0, SeekOrigin.Begin);

                    long   bytesWritten = 0;
                    double current      = 0;
                    while ((numBytes = this.requestCopy.Read(bytes, 0, size)) > 0)
                    {
                        req.Write(bytes, 0, numBytes);
                        bytesWritten += numBytes;
                        if (this.asyncData != null && this.asyncData.Delegate != null &&
                            this.asyncData.DataHandler != null)
                        {
                            AsyncOperationProgressEventArgs args;
                            args = new AsyncOperationProgressEventArgs(this.requestCopy.Length,
                                                                       bytesWritten, (int)current,
                                                                       this.Request.RequestUri,
                                                                       this.Request.Method,
                                                                       this.asyncData.UserData);
                            current += oneLoop;
                            if (!this.asyncData.DataHandler.SendProgressData(asyncData, args))
                            {
                                break;
                            }
                        }
                    }
                } finally {
                    req.Close();
                }
            }
        }
        // This method is invoked via the AsyncOperation object,
        // so it is guaranteed to be executed on the correct thread.
        private void OnAsyncReportProgress(object state)
        {
            AsyncOperationProgressEventArgs e = state as AsyncOperationProgressEventArgs;

            if (this.AsyncOperationProgress != null)
            {
                this.AsyncOperationProgress(this, e);
            }
        }
        internal bool SendProgressData(AsyncData data, AsyncOperationProgressEventArgs args)
        {
            // In this case, don't allow cancellation, as the method
            // is about to raise the completed event.
            bool ret = !CheckIfOperationIsCancelled(data.UserData);

            if (ret)
            {
                data.Operation.Post(data.Delegate, args);
            }
            return(ret);
        }
        private MemoryStream CopyResponseToMemory(AsyncData data, Stream responseStream, long contentLength)
        {
            if (responseStream == null)
            {
                return(null);
            }

            // read the stream into memory. That's the only way to satisfy the "main work
            // on the other thread requirement
            MemoryStream memStream = new MemoryStream();
            const int    size      = 4096;
            var          bytes     = new byte[size];

            int    numBytes;
            double current      = 0;
            long   bytesWritten = 0;

            while ((numBytes = responseStream.Read(bytes, 0, size)) > 0)
            {
                memStream.Write(bytes, 0, numBytes);
                if (data == null || data.Delegate == null)
                {
                    continue;
                }
                bytesWritten += numBytes;

                if (contentLength > size)
                {
                    current = bytesWritten * 100d / contentLength;
                }

                // see if we are still in the list...
                // Multiple threads will access the task dictionary,
                // so it must be locked to serialize access.
                if (CheckIfOperationIsCancelled(data.UserData))
                {
                    throw new ArgumentException("Operation was cancelled");
                }

                var args = new AsyncOperationProgressEventArgs(contentLength,
                                                               bytesWritten,
                                                               (int)current,
                                                               data.UriToUse,
                                                               data.HttpVerb,
                                                               data.UserData);
                data.Operation.Post(data.Delegate, args);
            }

            memStream.Seek(0, SeekOrigin.Begin);

            return(memStream);
        }
		protected void OnResumableUploaderAsyncOperationProgress(object sender, AsyncOperationProgressEventArgs e)
		{
			var message = string.Format("Upload Progress: {0} ({1}/{2} - {3}%) {4} {5}", DateTime.Now, e.Position, e.CompleteSize,
										e.ProgressPercentage, e.HttpVerb, e.Uri);

			var executePicasaUploaderWorkflowMessage = (IExecutePicasaUploaderWorkflowMessage)e.UserState;

			var picasaUploaderProgressMessage = new PicasaUploaderProgressMessage
			{
				CorrelationId = executePicasaUploaderWorkflowMessage.CorrelationId,
				InputFilePath = executePicasaUploaderWorkflowMessage.InputFilePath,
				Output = message
			};

			var bus = BusDriver.Instance.GetBus(PicasaUploaderService.BusName);
			bus.Publish(picasaUploaderProgressMessage);
		}
Exemple #6
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 private static void OnSpreadsheetUploadProgress(object in_sender, AsyncOperationProgressEventArgs in_e)
 {
     Instance.InstanceData.WorkbookUploadProgress = in_e.ProgressPercentage;
 }
        /////////////////////////////////////////////////////////////////////////////


        //////////////////////////////////////////////////////////////////////
        /// <summary>takes our copy of the stream, and puts it into the request stream</summary> 
        //////////////////////////////////////////////////////////////////////
        protected void CopyRequestData()
        {
            if (this.requestCopy != null)
            {
                // Since we don't use write buffering on the WebRequest object,
                // we need to ensure the Content-Length field is correctly set
                // to the length we want to set.
                EnsureWebRequest();
                this.Request.ContentLength = this.requestCopy.Length;
                // stream it into the real request stream
                Stream req = base.GetRequestStream();

                try
                {
                    const int size = 4096;
                    byte[] bytes = new byte[size];
                    int numBytes;

                    double oneLoop = 100;
                    if (requestCopy.Length > size)
                    {
                        oneLoop = (100 / ((double)this.requestCopy.Length / size));

                    }

                    this.requestCopy.Seek(0, SeekOrigin.Begin);

#if WindowsCE || PocketPC
#else
                    long bytesWritten = 0;
                    double current = 0;
#endif
                    while ((numBytes = this.requestCopy.Read(bytes, 0, size)) > 0)
                    {
                        req.Write(bytes, 0, numBytes);

#if WindowsCE || PocketPC
#else
                        bytesWritten += numBytes;
                        if (this.asyncData != null && this.asyncData.Delegate != null &&
                            this.asyncData.Service != null)
                        {
                            AsyncOperationProgressEventArgs args;
                            args = new AsyncOperationProgressEventArgs(this.requestCopy.Length, bytesWritten, (int)current, this.asyncData.UserData);

                            if (this.asyncData.Service.SendProgressData(asyncData, args) == false)
                                break;
                            current += oneLoop;
                        }
#endif
                    }
                }
                finally
                {
                    req.Close();
                }
            }
        }
Exemple #8
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        private void OnProgress(object sender, AsyncOperationProgressEventArgs e)
        {
            this.CancelAsync.Enabled = true;
            this.CancelAsync.Visible = true;

            if (this.states.Contains(e.UserState as UserState) == true)
            {
                this.progressBar.Value = e.ProgressPercentage ;
            }
        }
Exemple #9
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 internal bool SendProgressData(AsyncData data, AsyncOperationProgressEventArgs args) {
     // In this case, don't allow cancellation, as the method 
     // is about to raise the completed event.
     bool ret = !CheckIfOperationIsCancelled(data.UserData);
     if (ret) {
         data.Operation.Post(data.Delegate, args);
     }
     return ret;
 }
Exemple #10
0
        private MemoryStream CopyResponseToMemory(AsyncData data, Stream responseStream, long contentLength) {
            if (responseStream == null) {
                return null;
            }

            // read the stream into memory. That's the only way to satisfy the "main work
            // on the other thread requirement
            MemoryStream memStream = new MemoryStream();
            const int size = 4096;
            var bytes = new byte[size];

            int numBytes;
            double current = 0;
            long bytesWritten = 0;

            while ((numBytes = responseStream.Read(bytes, 0, size)) > 0) {
                memStream.Write(bytes, 0, numBytes);
                if (data == null || data.Delegate == null) {
                    continue;
                }
                bytesWritten += numBytes;

                if (contentLength > size) {
                    current = bytesWritten * 100d / contentLength;
                }

                // see if we are still in the list...
                // Multiple threads will access the task dictionary,
                // so it must be locked to serialize access.
                if (CheckIfOperationIsCancelled(data.UserData)) {
                    throw new ArgumentException("Operation was cancelled");
                }

                var args = new AsyncOperationProgressEventArgs(contentLength,
                    bytesWritten,
                    (int)current,
                    data.UriToUse,
                    data.HttpVerb,
                    data.UserData);
                data.Operation.Post(data.Delegate, args);
            }

            memStream.Seek(0, SeekOrigin.Begin);

            return memStream;
        }
Exemple #11
0
        // when we get a progress notification we remember a bunch of state info send
        // that info is needed to retry later
        private void OnProgress(object sender, AsyncOperationProgressEventArgs e) {
            UserState u = e.UserState as UserState;

            if (u != null && u.Row != null) {
                string status = "";
                if (u.RetryCounter > 1) {
                    status = "Retrying (" + (u.RetryCounter - 1).ToString() + "), uploading: " + e.ProgressPercentage + "% done";
                } else {
                    status = "Uploading: " + e.ProgressPercentage + "% done";
                }

                Trace.TraceInformation("OnProgress: " + status);
                Trace.Indent();
                Trace.TraceInformation("Verb: " + e.HttpVerb);
                Trace.TraceInformation("Uri: " + e.Uri);
                Trace.TraceInformation("Current position: " + e.Position);
                Trace.Unindent();

                u.CurrentPosition = e.Position;
                u.ResumeUri = e.Uri;
                u.HttpVerb = e.HttpVerb;
                u.Row.Cells[COLUMNINDEX_STATUS].Value = status;
            }
        }
 private void Service_AsyncOperationProgress(object sender, AsyncOperationProgressEventArgs e)
 {
     // Being lazy and reusing their event args
     AsyncOperationProgress(sender, e);
 }
 void Upload_AsyncOperationProgress(object sender, AsyncOperationProgressEventArgs e)
 {
     progressBar1.Value = e.ProgressPercentage;
 }
        /// <summary>takes our copy of the stream, and puts it into the request stream</summary> 
        protected void CopyRequestData() {
            if (this.requestCopy != null) {
                // Since we don't use write buffering on the WebRequest object,
                // we need to ensure the Content-Length field is correctly set
                // to the length we want to set.
                EnsureWebRequest();
                this.Request.ContentLength = this.requestCopy.Length;
                // stream it into the real request stream
                Stream req = base.GetRequestStream();

                try {
                    const int size = 4096;
                    byte[] bytes = new byte[size];
                    int numBytes;

                    double oneLoop = 100;
                    if (requestCopy.Length > size) {
                        oneLoop = (100 / ((double)this.requestCopy.Length / size));
                    }

                    // 3 lines of debug code
                    // this.requestCopy.Seek(0, SeekOrigin.Begin);

                    // StreamReader reader = new StreamReader( this.requestCopy );
                    // string text = reader.ReadToEnd();

                    this.requestCopy.Seek(0, SeekOrigin.Begin);

                    long bytesWritten = 0;
                    double current = 0;
                    while ((numBytes = this.requestCopy.Read(bytes, 0, size)) > 0) {
                        req.Write(bytes, 0, numBytes);
                        bytesWritten += numBytes;
                        if (this.asyncData != null && this.asyncData.Delegate != null &&
                            this.asyncData.DataHandler != null) {
                            AsyncOperationProgressEventArgs args;
                            args = new AsyncOperationProgressEventArgs(this.requestCopy.Length,
                                bytesWritten, (int)current,
                                this.Request.RequestUri,
                                this.Request.Method,
                                this.asyncData.UserData);
                            current += oneLoop;
                            if (!this.asyncData.DataHandler.SendProgressData(asyncData, args))
                                break;
                        }
                    }
                } finally {
                    req.Close();
                }
            }
        }
 void Service_AsyncOperationProgress(object sender, AsyncOperationProgressEventArgs e)
 {
     //Console.WriteLine(e.ProgressPercentage);
     progressBar1.Value = e.ProgressPercentage;
     debugBox.Text = e.ProgressPercentage.ToString();
 }