public WorldChangedEventArgs(MyWorld oldWorld, MyWorld newWorld) { OldWorld = oldWorld; NewWorld = newWorld; }
private void SelectWorldInWorldList(MyWorld world) { if (Properties.Settings.Default.ToolBarNodes == null) { Properties.Settings.Default.ToolBarNodes = new System.Collections.Specialized.StringCollection(); } // if the world is not present in the combo box, add it first if (!Properties.Settings.Default.ToolBarNodes.Contains(world.GetType().Name)) { Properties.Settings.Default.ToolBarNodes.Add(world.GetType().Name); worldList.Items.Add(MyConfiguration.KnownWorlds[Project.World.GetType()]); } worldList.SelectedItem = MyConfiguration.KnownWorlds[Project.World.GetType()]; }