Exemple #1
0
        private static void DefineSignalFromType(Godot.Object obj, Type type, SignalAttribute attr)
        {
            var name = string.IsNullOrEmpty(attr.SignalName) ? type.Name : attr.SignalName;

            if (!obj.HasUserSignal(name))
            {
                obj.AddUserSignal(name, attr.Arguments);
            }
        }