public void SystemHighlighted(SystemInfo sInfo) { SNameText = sInfo.Name; SNumPlanetsText = sInfo.NumPlanets; SOwnerText = sInfo.Owner; ShowSystemsPopup = true; RaisePropertyChanged("ShowSystemsPopup"); }
internal void SystemHighlighted(PlanetsSystem hoveredSystem) { bool isPlayerSystem = false; if(hoveredSystem.controllingPlayer != null) { isPlayerSystem = true; } SystemInfo info = new SystemInfo(hoveredSystem.ID, hoveredSystem.Planets.ToString(), hoveredSystem.controlledBy, isPlayerSystem); model.SystemHighlighted(info); }