Exemple #1
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 /// <summary>
 /// Constructs this matrix from a umat4x3. Non-overwritten fields are from an Identity matrix.
 /// </summary>
 public umat2(umat4x3 m)
 {
     this.m00 = m.m00;
     this.m01 = m.m01;
     this.m10 = m.m10;
     this.m11 = m.m11;
 }
Exemple #2
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 /// <summary>
 /// Constructs this matrix from a umat4x3. Non-overwritten fields are from an Identity matrix.
 /// </summary>
 public umat3x2(umat4x3 m)
 {
     this.m00 = m.m00;
     this.m01 = m.m01;
     this.m10 = m.m10;
     this.m11 = m.m11;
     this.m20 = m.m20;
     this.m21 = m.m21;
 }
Exemple #3
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 /// <summary>
 /// Constructs this matrix from a umat4x3. Non-overwritten fields are from an Identity matrix.
 /// </summary>
 public umat2x3(umat4x3 m)
 {
     this.m00 = m.m00;
     this.m01 = m.m01;
     this.m02 = m.m02;
     this.m10 = m.m10;
     this.m11 = m.m11;
     this.m12 = m.m12;
 }
Exemple #4
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 /// <summary>
 /// Constructs this matrix from a umat4x3. Non-overwritten fields are from an Identity matrix.
 /// </summary>
 public umat2x4(umat4x3 m)
 {
     this.m00 = m.m00;
     this.m01 = m.m01;
     this.m02 = m.m02;
     this.m03 = 0u;
     this.m10 = m.m10;
     this.m11 = m.m11;
     this.m12 = m.m12;
     this.m13 = 0u;
 }
Exemple #5
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 /// <summary>
 /// Constructs this matrix from a umat4x3. Non-overwritten fields are from an Identity matrix.
 /// </summary>
 public umat3(umat4x3 m)
 {
     this.m00 = m.m00;
     this.m01 = m.m01;
     this.m02 = m.m02;
     this.m10 = m.m10;
     this.m11 = m.m11;
     this.m12 = m.m12;
     this.m20 = m.m20;
     this.m21 = m.m21;
     this.m22 = m.m22;
 }
Exemple #6
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 /// <summary>
 /// Constructs this matrix from a umat4x3. Non-overwritten fields are from an Identity matrix.
 /// </summary>
 public umat3x4(umat4x3 m)
 {
     this.m00 = m.m00;
     this.m01 = m.m01;
     this.m02 = m.m02;
     this.m03 = 0u;
     this.m10 = m.m10;
     this.m11 = m.m11;
     this.m12 = m.m12;
     this.m13 = 0u;
     this.m20 = m.m20;
     this.m21 = m.m21;
     this.m22 = m.m22;
     this.m23 = 0u;
 }
Exemple #7
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 /// <summary>
 /// Executes a component-wise - (subtract).
 /// </summary>
 public static umat4x3 CompSub(umat4x3 A, umat4x3 B) => new umat4x3(A.m00 - B.m00, A.m01 - B.m01, A.m02 - B.m02, A.m10 - B.m10, A.m11 - B.m11, A.m12 - B.m12, A.m20 - B.m20, A.m21 - B.m21, A.m22 - B.m22, A.m30 - B.m30, A.m31 - B.m31, A.m32 - B.m32);
Exemple #8
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 /// <summary>
 /// Executes a component-wise + (add).
 /// </summary>
 public static umat4x3 CompAdd(umat4x3 A, umat4x3 B) => new umat4x3(A.m00 + B.m00, A.m01 + B.m01, A.m02 + B.m02, A.m10 + B.m10, A.m11 + B.m11, A.m12 + B.m12, A.m20 + B.m20, A.m21 + B.m21, A.m22 + B.m22, A.m30 + B.m30, A.m31 + B.m31, A.m32 + B.m32);
Exemple #9
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 /// <summary>
 /// Executes a component-wise / (divide).
 /// </summary>
 public static umat4x3 CompDiv(umat4x3 A, umat4x3 B) => new umat4x3(A.m00 / B.m00, A.m01 / B.m01, A.m02 / B.m02, A.m10 / B.m10, A.m11 / B.m11, A.m12 / B.m12, A.m20 / B.m20, A.m21 / B.m21, A.m22 / B.m22, A.m30 / B.m30, A.m31 / B.m31, A.m32 / B.m32);
Exemple #10
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 /// <summary>
 /// Executes a component-wise * (multiply).
 /// </summary>
 public static umat4x3 CompMul(umat4x3 A, umat4x3 B) => new umat4x3(A.m00 * B.m00, A.m01 * B.m01, A.m02 * B.m02, A.m10 * B.m10, A.m11 * B.m11, A.m12 * B.m12, A.m20 * B.m20, A.m21 * B.m21, A.m22 * B.m22, A.m30 * B.m30, A.m31 * B.m31, A.m32 * B.m32);
Exemple #11
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 /// <summary>
 /// Returns true iff this equals rhs component-wise.
 /// </summary>
 public bool Equals(umat4x3 rhs) => ((((m00.Equals(rhs.m00) && m01.Equals(rhs.m01)) && m02.Equals(rhs.m02)) && ((m10.Equals(rhs.m10) && m11.Equals(rhs.m11)) && m12.Equals(rhs.m12))) && (((m20.Equals(rhs.m20) && m21.Equals(rhs.m21)) && m22.Equals(rhs.m22)) && ((m30.Equals(rhs.m30) && m31.Equals(rhs.m31)) && m32.Equals(rhs.m32))));
Exemple #12
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 /// <summary>
 /// Returns an enumerator that iterates through all fields.
 /// </summary>
 public static IEnumerator <uint> GetEnumerator(umat4x3 m) => m.GetEnumerator();
Exemple #13
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 /// <summary>
 /// Creates a 1D array with all values (internal order)
 /// </summary>
 public static uint[] Values1D(umat4x3 m) => m.Values1D;
Exemple #14
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 /// <summary>
 /// Creates a 2D array with all values (address: Values[x, y])
 /// </summary>
 public static uint[,] Values(umat4x3 m) => m.Values;