Exemple #1
0
        public override void Interact(User user)
        {
            RecordsHandler <ushort, Item> records = CharactersManager.Items.GetRecords(user.Character.id);

            if (records.GetFreeSlot(out dynamic slot))
            {
                records.SetRecord(slot, item);
                user.RefreshItems(RecordType.BACKPACK, CharactersManager.Items.GetRecords(user.Character.id).records);
                CharactersManager.RemoveCharacter(id);
            }
        }
Exemple #2
0
        public void BuyItem(User user, ushort slot1)
        {
            RecordsHandler <ushort, Item> records = CharactersManager.Items.GetRecords(user.Character.id);

            if (records.GetFreeSlot(out dynamic slot))
            {
                uint gold = CharactersManager.Stats.GetProperty <uint>(user.Character.id, ObjectStats.GOLD);

                Dictionary <ushort, Data.ShopItem> shop = ShopManager.GetVendorShop(this.baseId);
                if (shop.ContainsKey(slot1))
                {
                    if (shop[slot1].price <= gold)
                    {
                        Item item = ItemsManager.Instance.CreateItem(shop[slot1].itemId);
                        CharactersManager.Stats.SetProperty <uint>(user.Character.id, ObjectStats.GOLD, (uint)(gold - shop[slot1].price));

                        records.SetRecord(slot, item);
                        user.RefreshItems(RecordType.BACKPACK, CharactersManager.Items.GetRecords(user.Character.id).records);
                    }
                }
            }
        }