Exemple #1
0
 private void Character_OnObserveCharacter(int id)
 {
     if (CharactersManager.GetCharacter(id, out WorldObject c))
     {
         PacketsSender.SpawnMonster(this, new PacketsSender.SpawnData(c));
     }
 }
Exemple #2
0
        private void Character_OnAttack(Character target)
        {
            foreach (var item in Character.GetObservedUsers())
            {
                PacketsSender.SendAttackAnimation(item, Character);
            }

            PacketsSender.SendAttackAnimation(this, Character);
        }
Exemple #3
0
        private void Character_OnRespawn(Character obj)
        {
            PacketsSender.MoveData data = new PacketsSender.MoveData()
            {
                id   = obj.id,
                posX = 235,
                posY = 243
            };

            foreach (var item in obj.GetObservedUsers())
            {
                PacketsSender.SetPosition(item, data);
            }

            PacketsSender.SetPosition(this, data);
        }
Exemple #4
0
        protected override void OnOpen()
        {
            base.OnOpen();

            memoryStream = new MemoryStream();
            reader       = new BinaryReader(memoryStream);

            Character = CharactersManager.CreateCharacter <Player>();

            int id = UsersManager.GetId();

            this.Id       = id;
            Character.Pos = new Vector2UInt16(250, 205);
            UsersManager.AddUser(id, this);

            CharactersManager.Items.records.Add(Character.id, new RecordsHandler <ushort, Item>());

            CharactersManager.Stats.SetProperty <ushort>(Character.id, ObjectStats.STR, 6);
            CharactersManager.Stats.SetProperty <ushort>(Character.id, ObjectStats.INT, 2);
            CharactersManager.Stats.SetProperty <ushort>(Character.id, ObjectStats.VIT, 4);
            CharactersManager.Stats.SetProperty <ushort>(Character.id, ObjectStats.DEX, 3);

            CharactersManager.Stats.SetProperty <int>(Character.id, ObjectStats.RESPAWN_TIME, 1);
            CharactersManager.Stats.SetProperty <int>(Character.id, ObjectStats.HP, 100);
            CharactersManager.Stats.SetProperty <int>(Character.id, ObjectStats.MAX_HP, 100);
            CharactersManager.Stats.SetProperty <uint>(Character.id, ObjectStats.MAX_EXPERIENCE, 300);
            CharactersManager.Stats.SetProperty <ushort>(Character.id, ObjectStats.LVL, 1);
            RegisterEventHandlers();

            PacketsSender.SpawnMonster(this, new PacketsSender.SpawnData(Character)
            {
                baseId = 0
            });

            PacketsSender.ControlCharacter(this, new PacketsSender.ControlData(Character));

            Item i = ItemsManager.Instance.CreateItem(3);

            CharactersManager.Items.GetRecords(Character.id).SetRecord(0, i);
        }
Exemple #5
0
        private void RegisterEventHandlers()
        {
            Character.OnObserveCharacter   += Character_OnObserveCharacter;
            Character.OnUnobserveCharacter += Character_OnUnobserveCharacter;
            Character.OnAttack             += Character_OnAttack;
            Character.OnRespawn            += Character_OnRespawn;

            CharactersManager.Items.GetRecords(Character.id).OnRecordAdded   += User_OnRecordAdded;
            CharactersManager.Items.GetRecords(Character.id).OnRecordRemoved += User_OnRecordRemoved;

            CharactersManager.Stats.RegisterChange(Character.id, ObjectStats.HP, (val) =>
            {
                int health = CharactersManager.Stats.GetProperty <int>(Character.id, ObjectStats.HP);

                PacketsSender.SendStat(this, Character.id, ObjectStats.HP, ObjectType.INT, health);
            });

            CharactersManager.Stats.RegisterChange(Character.id, ObjectStats.EXPERIENCE, (val) =>
            {
                uint maxExperience = CharactersManager.Stats.GetProperty <uint>(Character.id, ObjectStats.MAX_EXPERIENCE);

                PacketsSender.SendStat(this, Character.id, ObjectStats.MAX_EXPERIENCE, ObjectType.UINT, maxExperience);
                PacketsSender.SendStat(this, Character.id, ObjectStats.EXPERIENCE, ObjectType.UINT, val);
            });

            CharactersManager.Stats.RegisterChange(Character.id, ObjectStats.LVL, (val) =>
            {
                ushort value = CharactersManager.Stats.GetProperty <ushort>(Character.id, ObjectStats.LVL);
                PacketsSender.SendStat(this, Character.id, ObjectStats.LVL, ObjectType.USHORT, value);
            });

            CharactersManager.Stats.RegisterChange(Character.id, ObjectStats.STR, (val) =>
            {
                ushort value = CharactersManager.Stats.GetProperty <ushort>(Character.id, ObjectStats.STR);
                PacketsSender.SendStat(this, Character.id, ObjectStats.STR, ObjectType.USHORT, value);
            });

            CharactersManager.Stats.RegisterChange(Character.id, ObjectStats.DEX, (val) =>
            {
                ushort value = CharactersManager.Stats.GetProperty <ushort>(Character.id, ObjectStats.DEX);
                PacketsSender.SendStat(this, Character.id, ObjectStats.DEX, ObjectType.USHORT, value);
            });

            CharactersManager.Stats.RegisterChange(Character.id, ObjectStats.VIT, (val) =>
            {
                ushort value = CharactersManager.Stats.GetProperty <ushort>(Character.id, ObjectStats.VIT);
                PacketsSender.SendStat(this, Character.id, ObjectStats.VIT, ObjectType.USHORT, value);
            });

            CharactersManager.Stats.RegisterChange(Character.id, ObjectStats.INT, (val) =>
            {
                ushort value = CharactersManager.Stats.GetProperty <ushort>(Character.id, ObjectStats.INT);
                PacketsSender.SendStat(this, Character.id, ObjectStats.INT, ObjectType.USHORT, value);
            });

            CharactersManager.Stats.RegisterChange(Character.id, ObjectStats.STATPOINTS, (val) =>
            {
                ushort value = CharactersManager.Stats.GetProperty <ushort>(Character.id, ObjectStats.STATPOINTS);
                PacketsSender.SendStat(this, Character.id, ObjectStats.STATPOINTS, ObjectType.USHORT, value);
            });

            CharactersManager.Stats.RegisterChange(Character.id, ObjectStats.DEAD, (val) =>
            {
                byte value = CharactersManager.Stats.GetProperty <byte>(Character.id, ObjectStats.DEAD);
                PacketsSender.SendStat(this, Character.id, ObjectStats.DEAD, ObjectType.BYTE, value);
            });


            CharactersManager.Stats.RegisterChange(Character.id, ObjectStats.GOLD, (val) =>
            {
                uint value = CharactersManager.Stats.GetProperty <uint>(Character.id, ObjectStats.GOLD);
                PacketsSender.SendStat(this, Character.id, ObjectStats.GOLD, ObjectType.UINT, value);
            });
        }
Exemple #6
0
 /// <summary>
 /// TEMPORARY TO OPTIMIZE
 /// </summary>
 public void RefreshItems(RecordType recordType, Dictionary <ushort, Item> items)
 {
     PacketsSender.SendItemsList(this, recordType, items);
 }
Exemple #7
0
 private void Character_OnUnobserveCharacter(int id)
 {
     PacketsSender.DespawnMonster(this, id);
 }
Exemple #8
0
 public override void Interact(User user)
 {
     Console.WriteLine("Open vendor with id: " + baseId);
     PacketsSender.OpenShop(user, id, ShopManager.GetVendorShop(this.baseId));
 }