/// <summary>
        ///
        /// </summary>
        /// <param name="geomGraph"></param>
        public void Build(GeometryGraph geomGraph)
        {
            // compute nodes for intersections between previously noded edges
            ComputeIntersectionNodes(geomGraph, 0);

            /*
             * Copy the labelling for the nodes in the parent Geometry.  These override
             * any labels determined by intersections.
             */
            CopyNodesAndLabels(geomGraph, 0);

            /*
             * Build EdgeEnds for all intersections.
             */
            EdgeEndBuilder  eeBuilder = new EdgeEndBuilder();
            IList <EdgeEnd> eeList    = eeBuilder.ComputeEdgeEnds(geomGraph.Edges);

            InsertEdgeEnds(eeList);
        }
Exemple #2
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        /// <summary>
        ///
        /// </summary>
        /// <returns></returns>
        public IntersectionMatrix ComputeIM()
        {
            IntersectionMatrix im = new IntersectionMatrix();

            // since Geometries are finite and embedded in a 2-D space, the EE element must always be 2
            im.Set(Location.Exterior, Location.Exterior, Dimension.Surface);

            // if the Geometries don't overlap there is nothing to do
            if (!_arg[0].Geometry.EnvelopeInternal.Intersects(_arg[1].Geometry.EnvelopeInternal))
            {
                ComputeDisjointIM(im);
                return(im);
            }
            _arg[0].ComputeSelfNodes(_li, false);
            _arg[1].ComputeSelfNodes(_li, false);

            // compute intersections between edges of the two input geometries
            SegmentIntersector intersector = _arg[0].ComputeEdgeIntersections(_arg[1], _li, false);

            ComputeIntersectionNodes(0);
            ComputeIntersectionNodes(1);

            /*
             * Copy the labelling for the nodes in the parent Geometries.  These override
             * any labels determined by intersections between the geometries.
             */
            CopyNodesAndLabels(0);
            CopyNodesAndLabels(1);

            // complete the labelling for any nodes which only have a label for a single point
            LabelIsolatedNodes();

            // If a proper intersection was found, we can set a lower bound on the IM.
            ComputeProperIntersectionIM(intersector, im);

            /*
             * Now process improper intersections
             * (eg where one or other of the geometries has a vertex at the intersection point)
             * We need to compute the edge graph at all nodes to determine the IM.
             */

            // build EdgeEnds for all intersections
            EdgeEndBuilder  eeBuilder = new EdgeEndBuilder();
            IList <EdgeEnd> ee0       = eeBuilder.ComputeEdgeEnds(_arg[0].Edges);

            InsertEdgeEnds(ee0);
            IList <EdgeEnd> ee1 = eeBuilder.ComputeEdgeEnds(_arg[1].Edges);

            InsertEdgeEnds(ee1);

            LabelNodeEdges();

            /*
             * Compute the labeling for isolated components
             * <br>
             * Isolated components are components that do not touch any other components in the graph.
             * They can be identified by the fact that they will
             * contain labels containing ONLY a single element, the one for their parent point.
             * We only need to check components contained in the input graphs, since
             * isolated components will not have been replaced by new components formed by intersections.
             */
            LabelIsolatedEdges(0, 1);
            LabelIsolatedEdges(1, 0);

            // update the IM from all components
            UpdateIM(im);
            return(im);
        }