public Save ( Stream destination ) : void | ||
destination | Stream | The stream to save the texture to. |
Résultat | void |
/// <summary> /// Decodes a texture from a stream. /// </summary> /// <param name="source">The stream to read from.</param> /// <param name="destination">The stream to write to.</param> /// <param name="length">Number of bytes to read.</param> public override void Read(Stream source, Stream destination) { // Reading GIM textures is done through GimSharp, so just pass it to that GimSharp.GimTexture texture = new GimSharp.GimTexture(source); texture.Save(destination); }
/// <summary> /// Decodes a texture from a stream. /// </summary> /// <param name="source">The stream to read from.</param> /// <param name="destination">The stream to write to.</param> /// <param name="length">Number of bytes to read.</param> public override void Read(Stream source, Stream destination) { // Reading GIM textures is done through GimSharp, so just pass it to that GimSharp.GimTexture texture = new GimSharp.GimTexture(source); texture.Save(destination); }
public static void Main(string[] args) { Console.WriteLine("GimConvert"); Console.WriteLine("Version {0}", Version); Console.WriteLine("--------------------\n"); // Display texture information if (args.Length > 1 && args[0] == "-i") { // Make sure the file exists if (!File.Exists(args[1])) { Console.WriteLine("Error: {0} does not exist.", args[1]); return; } GimTexture texture; // Initalize the texture try { texture = new GimTexture(args[1]); } catch (NotAValidTextureException) { Console.WriteLine("Error: This is not a valid GIM texture."); return; } Console.WriteLine("Texture Information"); Console.WriteLine("--------------------"); Console.WriteLine("Dimensions : {0}x{1}", texture.TextureWidth, texture.TextureHeight); if (texture.PaletteFormat != GimPaletteFormat.Unknown) { Console.WriteLine("Palette Format : {0}", PaletteFormatToString(texture.PaletteFormat)); } Console.WriteLine("Data Format : {0}", DataFormatToString(texture.DataFormat)); if (texture.HasMetadata) { Console.WriteLine("\nTexture Metadata"); Console.WriteLine("--------------------"); Console.WriteLine("Original Filename : {0}", texture.Metadata.OriginalFilename); Console.WriteLine("User : {0}", texture.Metadata.User); Console.WriteLine("Timestamp : {0}", texture.Metadata.Timestamp); Console.WriteLine("Program : {0}", texture.Metadata.Program); } } // Decode a texture else if (args.Length > 1 && args[0] == "-d") { // Make sure the file exists if (!File.Exists(args[1])) { Console.WriteLine("Error: {0} does not exist.", args[1]); return; } string outPath = Path.ChangeExtension(args[1], ".png"); // Get arguments for (int i = 2; i < args.Length; i++) { string arg = args[i].ToLower(); // Change the output path if (arg == "-o" && args.Length > i + 1) { outPath = args[i + 1]; i++; } } GimTexture texture; // Initalize the texture try { texture = new GimTexture(args[1]); } catch (NotAValidTextureException) { Console.WriteLine("Error: This is not a valid GIM texture."); return; } // Was this texture initalized successfully if (!texture.Initalized) { Console.WriteLine("Error: This is not a valid GIM texture, or it is an unsupported one."); return; } Console.WriteLine("Texture Information"); Console.WriteLine("--------------------"); Console.WriteLine("Dimensions : {0}x{1}", texture.TextureWidth, texture.TextureHeight); if (texture.PaletteFormat != GimPaletteFormat.Unknown) { Console.WriteLine("Palette Format : {0}", PaletteFormatToString(texture.PaletteFormat)); } Console.WriteLine("Data Format : {0}", DataFormatToString(texture.DataFormat)); if (texture.HasMetadata) { Console.WriteLine("\nTexture Metadata"); Console.WriteLine("--------------------"); Console.WriteLine("Original Filename : {0}", texture.Metadata.OriginalFilename); Console.WriteLine("User : {0}", texture.Metadata.User); Console.WriteLine("Timestamp : {0}", texture.Metadata.Timestamp); Console.WriteLine("Program : {0}", texture.Metadata.Program); } // Decode the texture try { texture.Save(outPath); } catch (CannotDecodeTextureException) { Console.WriteLine("Error: Unable to decode this texture. The texture's palette format or data format may not be supported."); return; } Console.WriteLine("\nTexture decoded successfully."); } // Encode a texture else if (args.Length > 3 && args[0] == "-e") { // Make sure the file exists if (!File.Exists(args[1])) { Console.WriteLine("Error: {0} does not exist.", args[1]); return; } string outPath = Path.ChangeExtension(args[1], ".gim"); GimTextureEncoder texture = new GimTextureEncoder(args[1], StringToPaletteFormat(args[2]), StringToDataFormat(args[3])); // Was this texture initalized successfully if (!texture.Initalized) { Console.WriteLine("Error: Unable to encode using the specified texture."); return; } texture.Metadata.OriginalFilename = Path.GetFileName(args[1]); texture.Metadata.User = Environment.UserName; texture.Metadata.Program = "GimConvert " + Version; // Get arguments for (int i = 4; i < args.Length; i++) { string arg = args[i].ToLower(); // Change the output path if (args[i] == "-o" && args.Length > i + 1) { outPath = args[i + 1]; i++; } // No metadata if (arg == "-nometa") { texture.HasMetadata = false; } // Metadata original filename if (arg == "-metafile" && args.Length > i + 1) { texture.Metadata.OriginalFilename = args[i + 1]; i++; } // Metadata user if (arg == "-metauser" && args.Length > i + 1) { texture.Metadata.User = args[i + 1]; i++; } // Metadata timestamp if (arg == "-metatimestamp" && args.Length > i + 1) { texture.Metadata.Timestamp = args[i + 1]; i++; } // Metadata program if (arg == "-metaprogram" && args.Length > i + 1) { texture.Metadata.Program = args[i + 1]; i++; } } Console.WriteLine("Texture Information"); Console.WriteLine("--------------------"); Console.WriteLine("Dimensions : {0}x{1}", texture.TextureWidth, texture.TextureHeight); if (texture.PaletteFormat != GimPaletteFormat.Unknown) { Console.WriteLine("Palette Format : {0}", PaletteFormatToString(texture.PaletteFormat)); } Console.WriteLine("Data Format : {0}", DataFormatToString(texture.DataFormat)); if (texture.HasMetadata) { Console.WriteLine("\nTexture Metadata"); Console.WriteLine("--------------------"); Console.WriteLine("Original Filename : {0}", texture.Metadata.OriginalFilename); Console.WriteLine("User : {0}", texture.Metadata.User); Console.WriteLine("Timestamp : {0}", texture.Metadata.Timestamp); Console.WriteLine("Program : {0}", texture.Metadata.Program); } texture.Save(outPath); Console.WriteLine("\nTexture encoded successfully."); } // More help else if (args.Length > 0 && args[0] == "/?") { Console.WriteLine("Decode texture:\n"); Console.WriteLine(" GimConvert -d <input> [options]\n"); Console.WriteLine(" <input> : Input file"); Console.WriteLine(" -o <output> : Specify output file\n"); Console.WriteLine("Encode texture:\n"); Console.WriteLine(" GimConvert -e <input> <palette format> <data format> [options]\n"); Console.WriteLine(" <input> : Input file"); Console.WriteLine(" <palette format> : Palette format"); Console.WriteLine(" <data format> : Data format"); Console.WriteLine(" -o <output> : Specify output file"); Console.WriteLine(" -nometa : Do not include metadata"); Console.WriteLine(" -metafile : Specify the original filename in the metadata"); Console.WriteLine(" -metauser : Specify the user in the metadata"); Console.WriteLine(" -metatimestamp : Specify the timestamp in the metadata"); Console.WriteLine(" -metaprogram : Specify the program used in the metadata\n"); Console.WriteLine(" Palette formats:\n"); Console.WriteLine(" none (only for non-palettized formats)"); Console.WriteLine(" rgb565"); Console.WriteLine(" argb1555"); Console.WriteLine(" argb4444"); Console.WriteLine(" argb8888\n"); Console.WriteLine(" Data formats:\n"); Console.WriteLine(" rgb565"); Console.WriteLine(" argb1555"); Console.WriteLine(" argb4444"); Console.WriteLine(" argb8888"); Console.WriteLine(" index4"); Console.WriteLine(" index8\n"); Console.WriteLine("Texture information:\n"); Console.WriteLine(" GimConvert -i <input>\n"); Console.WriteLine(" <input> : Input file"); } // Display simple help else { Console.WriteLine("Decode texture:\n"); Console.WriteLine(" GimConvert -d <input> [options]\n"); Console.WriteLine("Encode texture:\n"); Console.WriteLine(" GimConvert -e <input> <palette format> <data format> [options]\n"); Console.WriteLine("Texture information:\n"); Console.WriteLine(" GimConvert -i <input>\n"); Console.WriteLine("More help:\n"); Console.WriteLine(" GimConvert /?\n"); } }