Exemple #1
0
            static public void UpdateItemsPickedStats(
                GItemStats Last, GItemStats New)
            {
                Last.Total             = New.Total;
                Last.TotalPotions      = New.TotalPotions;
                Last.TotalGems         = New.TotalGems;
                Last.TotalInfernalKeys = New.TotalInfernalKeys;

                CopyArray(Last.TotalPerQuality, New.TotalPerQuality);
                CopyArray(Last.TotalPerLevel, New.TotalPerLevel);
                CopyArray(Last.TotalPerQPerL, New.TotalPerQPerL);
                CopyArray(Last.PotionsPerLevel, New.PotionsPerLevel);
                CopyArray(Last.GemsPerType, New.GemsPerType);
                CopyArray(Last.GemsPerLevel, New.GemsPerLevel);
                CopyArray(Last.GemsPerTPerL, New.GemsPerTPerL);
            }
Exemple #2
0
            public void AddItemsPickedStats(
                GItemStats Last, GItemStats New)
            {
                ItemsPicked.Total             += New.Total - Last.Total;
                ItemsPicked.TotalPotions      += New.TotalPotions - Last.TotalPotions;
                ItemsPicked.TotalGems         += New.TotalGems - Last.TotalGems;
                ItemsPicked.TotalInfernalKeys += New.TotalInfernalKeys - Last.TotalInfernalKeys;

                AddArray(ItemsPicked.TotalPerQuality, Last.TotalPerQuality, New.TotalPerQuality);
                AddArray(ItemsPicked.TotalPerLevel, Last.TotalPerLevel, New.TotalPerLevel);
                AddArray(ItemsPicked.TotalPerQPerL, Last.TotalPerQPerL, New.TotalPerQPerL);
                AddArray(ItemsPicked.PotionsPerLevel, Last.PotionsPerLevel, New.PotionsPerLevel);
                AddArray(ItemsPicked.GemsPerType, Last.GemsPerType, New.GemsPerType);
                AddArray(ItemsPicked.GemsPerLevel, Last.GemsPerLevel, New.GemsPerLevel);
                AddArray(ItemsPicked.GemsPerTPerL, Last.GemsPerTPerL, New.GemsPerTPerL);
            }