Exemple #1
0
        /// <summary>
        /// Open a file for the specified fileAccess and fileShare, or return null if open fails (avoids exceptions).
        /// </summary>
        /// <param name="fullFileNamePath">The full-path file name to open for the specified access.</param>
        /// <param name="fileAccess">The FileAccess with which to open the file.</param>
        /// <param name="fileShare">The FileShare to allow to overlap with this open.</param>
        /// <param name="manualDeleteOnClose">Whether the (successfully-opened) FileLock returned should delete the file
        /// upon dispose.</param>
        /// <returns>A disposable FileLock opened with the specified access and sharing), or null if the attempt failed.</returns>
        private FileLock OpenFileAccess(string fullFileNamePath, FileAccess fileAccess, FileShare fileShare, bool manualDeleteOnClose)
        {
            uint flags = 0;

            FileLock fileOpen = null;

            FileStream fileStream = null;

            try
            {
                // Make sure we don't thread-abort in the FileStream() ctor.
                try
                {
                }
                finally
                {
                    fileStream = new FileStream(fullFileNamePath, FileMode.OpenOrCreate, fileAccess, fileShare,
                                                8192, (FileOptions)flags);
                }
            }
            //catch (ThreadAbortException) //not available in .NET Core 1.1
            //{
            //    if (fileStream != null)
            //        fileStream.Dispose(); // Make sure this gets cleaned up if the requesting thread is aborting!

            //    throw;
            //}
            catch
            {
                fileStream = null;
            }

            if (fileStream != null)
            {
                fileOpen = new FileLock(fileStream, fullFileNamePath, FileMode.OpenOrCreate, fileAccess, fileShare, manualDeleteOnClose);
            }


            return(fileOpen);
        }
Exemple #2
0
        /// <summary>
        /// Performs the actual releasing of managed and unmanaged resources.
        /// Most usage should instead call Dispose(), which will call Dispose(true) for you
        /// and will suppress redundant finalization.
        /// </summary>
        /// <param name="releaseManaged">Indicates whether to release managed resources.
        /// This should only be called with true, except from the finalizer which should call Dispose(false).</param>
        private void Dispose(bool releaseManaged)
        {
            if (releaseManaged)
            {
                // Free managed resources here (normal Dispose() stuff, which should itself call Dispose(true))
                // Other objects may be referenced in this case

                lock (m_QueueLock)
                {
                    if (!m_Disposed)
                    {
                        m_Disposed = true; // Make sure we don't do it more than once.

                        // Empty our queue (although it should already be empty!).
                        while (m_WaitQueue.Count > 0)
                        {
                            InterprocessLock lockInstance = m_WaitQueue.Dequeue();
                            //lockInstance.Disposed -= Lock_Disposed; // Suppress the events, don't start new turns!
                            lockInstance.Dispose(); // Tell any threads still waiting that their request has expired.
                        }

                        if (m_CurrentLockTurn == null)
                        {
                            // No thread is currently prepared to do this, so clear them here.
                            if (m_LockRequest != null)
                            {
                                m_LockRequest.Dispose();
                                m_LockRequest = null;
                            }

                            if (m_FileLock != null)
                            {
                                m_FileLock.Dispose();
                                m_FileLock = null;
                            }
                        }

                        // We're not fully disposed until the current lock owner gets disposed so we can release the lock.
                        // But fire the event to tell the RepositoryLockManager that we are no longer a valid proxy.
                        OnDispose();
                    }
                }
            }
            else
            {
                // Free native resources here (alloc's, etc)
                // May be called from within the finalizer, so don't reference other objects here

                // But we need to make sure the file opens get cleaned up, so we will anyway if we have to.... ???
                if (m_LockRequest != null)
                {
                    m_LockRequest.Dispose();
                    m_LockRequest = null;
                }

                if (m_FileLock != null)
                {
                    m_FileLock.Dispose();
                    m_FileLock = null;
                }
            }
        }