public override void OnDisabled() { // Create Events // Server Events.Server.RespawningTeam -= _handler.OnRespawningTeam; // Player Events.Player.Verified -= _handler.OnVerified; Events.Player.Destroying -= _handler.OnDestroying; Events.Player.Dying -= _handler.OnDying; Events.Player.Died -= _handler.OnDied; Events.Player.Hurting -= _handler.OnHurting; Events.Player.ChangingRole -= _handler.OnChangingRole; Events.Player.DroppingItem -= _handler.OnDroppingItem; Events.Player.PickingUpItem -= _handler.OnPickingUpItem; Events.Player.PickingUpAmmo -= _handler.OnPickingUpAmmo; Events.Player.PickingUpArmor -= _handler.OnPickingUpArmor; Events.Player.InteractingLocker -= _handler.OnInteractingLocker; Events.Player.InteractingElevator -= _handler.OnInteractingElevator; Events.Player.TriggeringTesla -= _handler.OnTriggeringTesla; Events.Player.OpeningGenerator -= _handler.OnOpeningGenerator; Events.Player.ClosingGenerator -= _handler.OnClosingGenerator; Events.Player.IntercomSpeaking -= _handler.OnIntercomSpeaking; Events.Player.EnteringFemurBreaker -= _handler.OnFemurEnter; Events.Player.SpawningRagdoll -= _handler.OnSpawningRagdoll; Events.Player.FailingEscapePocketDimension -= _handler.OnFailingEscapePocketDimension; Events.Player.Handcuffing -= _handler.OnHandcuffing; Events.Player.RemovingHandcuffs -= _handler.OnRemovingHandcuffs; Events.Scp914.UpgradingInventoryItem -= _handler.OnUpgradingInventoryItem; // SCP-049 FIX Events.Scp049.FinishingRecall -= _handler.OnFinishingRecall; // SCP-914 Events.Scp914.Activating -= _handler.OnActivating; Events.Scp914.ChangingKnobSetting -= _handler.OnChangingKnobStatus; // Workstation Events.Player.ActivatingWorkstation -= _handler.OnActivatingWorkstation; // Warhead Events.Warhead.Starting -= _handler.OnStarting; Events.Warhead.Stopping -= _handler.OnStopping; Events.Warhead.ChangingLeverStatus -= _handler.OnChangingLeverStatus; Events.Warhead.Detonated -= _handler.OnDetonated; // SCP-096 Events.Scp096.AddingTarget -= _handler.OnAddingTarget; // SCP-106 Events.Scp106.Containing -= _handler.On106Containing; // Other Events.Server.EndingRound -= _handler.OnEndingRound; // Unpatch _harmonyPatch.UnpatchAll(_harmonyPatch.Id); // Destroy Classes Singleton = null; _handler = null; base.OnDisabled(); }
public override void OnEnabled() { // Create Classes Singleton = this; _handler = new EventHandler(this); // Create Events // Server Events.Server.RespawningTeam += _handler.OnRespawningTeam; // Player Events.Player.Verified += _handler.OnVerified; Events.Player.Destroying += _handler.OnDestroying; Events.Player.Dying += _handler.OnDying; Events.Player.Died += _handler.OnDied; Events.Player.Hurting += _handler.OnHurting; Events.Player.ChangingRole += _handler.OnChangingRole; Events.Player.DroppingItem += _handler.OnDroppingItem; Events.Player.PickingUpItem += _handler.OnPickingUpItem; Events.Player.PickingUpAmmo += _handler.OnPickingUpAmmo; Events.Player.PickingUpArmor += _handler.OnPickingUpArmor; Events.Player.InteractingLocker += _handler.OnInteractingLocker; Events.Player.InteractingElevator += _handler.OnInteractingElevator; Events.Player.TriggeringTesla += _handler.OnTriggeringTesla; Events.Player.OpeningGenerator += _handler.OnOpeningGenerator; Events.Player.ClosingGenerator += _handler.OnClosingGenerator; Events.Player.IntercomSpeaking += _handler.OnIntercomSpeaking; Events.Player.EnteringFemurBreaker += _handler.OnFemurEnter; Events.Player.SpawningRagdoll += _handler.OnSpawningRagdoll; Events.Player.FailingEscapePocketDimension += _handler.OnFailingEscapePocketDimension; Events.Player.Handcuffing += _handler.OnHandcuffing; Events.Player.RemovingHandcuffs += _handler.OnRemovingHandcuffs; Events.Scp914.UpgradingInventoryItem += _handler.OnUpgradingInventoryItem; // SCP-049 FIX Events.Scp049.FinishingRecall += _handler.OnFinishingRecall; // SCP-914 Events.Scp914.Activating += _handler.OnActivating; Events.Scp914.ChangingKnobSetting += _handler.OnChangingKnobStatus; // Workstation Events.Player.ActivatingWorkstation += _handler.OnActivatingWorkstation; // Warhead Events.Warhead.Starting += _handler.OnStarting; Events.Warhead.Stopping += _handler.OnStopping; Events.Warhead.ChangingLeverStatus += _handler.OnChangingLeverStatus; Events.Warhead.Detonated += _handler.OnDetonated; // SCP-096 Events.Scp096.AddingTarget += _handler.OnAddingTarget; // SCP-106 Events.Scp106.Containing += _handler.On106Containing; // Other Events.Server.EndingRound += _handler.OnEndingRound; // Patching try { _harmonyPatch = new Harmony(nameof(GhostSpectator).ToLowerInvariant()); _harmonyPatch.PatchAll(); Log.Info("Harmony patching complete."); } catch (Exception e) { Log.Error($"Harmony patching failed! {e}"); } base.OnEnabled(); }
public EventHandler(GhostSpectator plugin) => Plugin = plugin;