public RectangleD(Bounds bounds) { X = bounds.TopLeft.X; Y = bounds.TopLeft.Y; Width = bounds.Width(); Height = bounds.Height(); }
public void Finish() { Width = Box.Width(); Height = Box.Height(); #if DEBUG B = new Bitmap((int)(Width + 200) / 10, (int)((Height + 200) / 10)); Graphics G = Graphics.FromImage(B); G.Clear(Color.White); G.TranslateTransform(0, B.Height); G.ScaleTransform(0.1f, -0.1f); G.TranslateTransform((float)-Box.TopLeft.X + 100, (float)-Box.TopLeft.Y + 100); foreach (var S in Segs) { G.DrawLine(Pens.Black, S.Item1, S.Item2); } B.Save("debugout.png"); #endif }
public void CellularArt() { Bounds B = Outline.GetBounds(); for (int y = 0; y < B.Height(); y += 1) { for (int x = 0; x < B.Width(); x += 1) { if (InArt(x + B.TopLeft.X + 0.5, y + B.TopLeft.Y + 0.5, 0.5)) { if (((x + y) % 2) == 0) { PolyLine P = new PolyLine(); P.MakeRectangle(0.7, 0.7, x + B.TopLeft.X + 0.5, y + B.TopLeft.Y + 0.5); TopSilk.AddPolygon(P); } } } } }
public string MinimalDXFSave(string outputfile, double offset = 3.0, double holediameter = 3.2) { if (Directory.Exists(outputfile)) { outputfile = Path.Combine(outputfile, "SickOfBeige"); } PolyLine Biggest = null; double BiggestArea = 0; List <PointD> Holes = new List <PointD>(); var holeradius = holediameter / 2.0; double Circumference = 2 * Math.PI * holeradius; foreach (var a in PLSs.Where(x => x.Layer == BoardLayer.Outline)) { foreach (var b in a.OutlineShapes) { var A = b.toPolygon(); double LRatio = (b.OutlineLength() / Circumference); double Lperc = Math.Abs(LRatio - 1); if (Lperc < 0.1) { if (b.Vertices.Count > 5) { var C = b.GetCentroid(); bool round = true; foreach (var v in b.Vertices) { var L = (C - v).Length(); if (Math.Abs(L - holeradius) > 0.2) { // not very round! round = false; } } if (round) { Console.WriteLine("Hole detected in outline:{0} {1} {2} {3} {4} {5}", a.Layer, a.Side, C, LRatio, Lperc, b.Vertices.Count); Holes.Add(C); } } // might be hole! } var Area = Clipper.Area(A); if (Area > BiggestArea) { Biggest = b; BiggestArea = Area; } } } Polygons Offsetted = new Polygons(); List <String> Lines = new List <string>(); Lines.Add("0"); Lines.Add("SECTION"); Lines.Add("2 "); Lines.Add("ENTITIES"); if (Biggest != null) { Polygons clips = new Polygons(); clips.Add(Biggest.toPolygon()); Offsetted = Clipper.OffsetPolygons(clips, offset * 100000.0f, JoinType.jtRound); foreach (var poly in Offsetted) { PolyLine P = new PolyLine(PolyLine.PolyIDs.Temp); P.fromPolygon(poly); for (int i = 0; i < P.Vertices.Count; i++) { var V1 = P.Vertices[i]; var V2 = P.Vertices[(i + 1) % P.Vertices.Count]; Lines.Add("0"); Lines.Add("LINE"); Lines.Add("8"); Lines.Add("Outline"); Lines.Add("10"); Lines.Add(V1.X.ToString().Replace(',', '.')); Lines.Add("20"); Lines.Add(V1.Y.ToString().Replace(',', '.')); Lines.Add("11"); Lines.Add(V2.X.ToString().Replace(',', '.')); Lines.Add("21"); Lines.Add(V2.Y.ToString().Replace(',', '.')); } } } else { Errors.Add("No longest outline found - not generating offset curve"); } foreach (var a in Excellons) { foreach (var t in a.Tools) { var R = t.Value.Radius; if (Math.Abs(R * 2 - holediameter) < 0.05) { foreach (var h in t.Value.Drills) { Holes.Add(h); } } } } foreach (var a in Holes) { for (int i = 0; i < 40; i++) { double P = i * Math.PI * 2.0 / 40.0; double P2 = (i + 1) * Math.PI * 2.0 / 40.0; var C1 = Math.Cos(P) * holeradius; var C2 = Math.Cos(P2) * holeradius; var S1 = Math.Sin(P) * holeradius; var S2 = Math.Sin(P2) * holeradius; double x1 = a.X + C1; double y1 = a.Y + S1; double x2 = a.X + C2; double y2 = a.Y + S2; Lines.Add("0"); Lines.Add("LINE"); Lines.Add("8"); Lines.Add("Holes"); Lines.Add("10"); Lines.Add(x1.ToString().Replace(',', '.')); Lines.Add("20"); Lines.Add(y1.ToString().Replace(',', '.')); Lines.Add("11"); Lines.Add(x2.ToString().Replace(',', '.')); Lines.Add("21"); Lines.Add(y2.ToString().Replace(',', '.')); } } Lines.Add("0"); Lines.Add("ENDSEC"); Lines.Add("0"); Lines.Add("EOF"); File.WriteAllLines(outputfile + ".dxf", Lines); float scalefac = 10; Console.WriteLine("Report: {0} holes created in case ({1} spacers and {1} screws needed!)", Holes.Count, Holes.Count * 2); { var BB = new GerberLibrary.Bounds(); BB.AddPolygons(Offsetted); BB.AddPolyLine(Biggest); Bitmap B = new Bitmap((int)((BB.Width()) * scalefac) + 6, (int)((BB.Height()) * scalefac) + 6); Graphics G = Graphics.FromImage(B); G.Clear(Color.Transparent); G.Clear(Color.White); G.TranslateTransform(3, 3); G.ScaleTransform(scalefac, scalefac); G.TranslateTransform((float)-(BB.TopLeft.X), (float)-(BB.TopLeft.Y)); Pen pen = new Pen(Color.Black, 0.1f); Pen pen2 = new Pen(Color.FromArgb(160, 160, 160), 0.1f); pen2.DashPattern = new float[2] { 2, 2 }; GerberImageCreator.ApplyAASettings(G); RectangleF R = new RectangleF(0, 0, (float)holediameter, (float)holediameter); foreach (var a in Holes) { R.X = (float)a.X - (float)holeradius; R.Y = (float)a.Y - (float)holeradius; G.DrawEllipse(pen, R); } foreach (var poly in Offsetted) { PolyLine Pl = new PolyLine(PolyLine.PolyIDs.Temp); Pl.fromPolygon(poly); var Points = new List <PointF>(Pl.Vertices.Count); for (int i = 0; i < Pl.Vertices.Count; i++) { Points.Add(Pl.Vertices[i].ToF()); } Points.Add(Pl.Vertices[0].ToF()); G.DrawLines(pen, Points.ToArray()); } { PolyLine Pl = Biggest; var Points = new List <PointF>(Pl.Vertices.Count); for (int i = 0; i < Pl.Vertices.Count; i++) { Points.Add(Pl.Vertices[i].ToF()); } Points.Add(Pl.Vertices[0].ToF()); G.DrawLines(pen2, Points.ToArray()); } var ImagePNG = outputfile + ".png"; B.Save(ImagePNG); return(ImagePNG); } }
public void Complete() { Width = Box.Width(); Height = Box.Height(); }
public void PositionAround(Bounds B) { offset = new PointD(B.TopLeft.X - leftEdge - margin, B.TopLeft.Y - topEdge - margin); innerWidth = B.Width() + margin * 2; innerHeight = B.Height() + margin * 2; }
public bool Intersects(Bounds B) { var M1 = Middle(); var M2 = B.Middle(); return((Math.Abs(M1.X - M2.X) * 2 < (Width() + B.Width())) && (Math.Abs(M1.Y - M2.Y) * 2 < (Height() + B.Height()))); }