public static E_Raud mergeTwoRebar_long(C_Raud one, C_Raud two) { G.Point a = one._SidePoint; G.Point b = one.StartPoint; G.Point c = two.StartPoint; G.Point d = two._EndPoint; G.Line temp1 = new G.Line(a, b); G.Line main = new G.Line(b, c); G.Line temp2 = new G.Line(c, d); double s1 = temp1.Length(); double s2 = temp2.Length(); double max = Math.Max(s1, s2); G.Vector v1 = (-1) * temp1.getDirectionVector(); G.Vector v2 = temp2.getDirectionVector(); G.Point new_a = b.move(max, v1); G.Point new_d = c.move(max, v2); G.Line side1 = new G.Line(new_a, b); G.Line side2 = new G.Line(c, new_d); E_Raud raud = new E_Raud(main, side1, side2, one.Number, one.Diameter, one.Materjal); return(raud); }
public C_Raud(G.Line main, G.Line side, int nr, int d, string teras) : base(main, nr, d, teras) { G.Vector mainDir = main.getDirectionVector(); G.Polar mainPol = G.Converter.xy_to_la(mainDir); G.Vector sideDir = side.getDirectionVector(); G.Polar sidePol = G.Converter.xy_to_la(sideDir); _A = shorter(side.Length()); _B = shorter(main.Length()); _U = G.Converter.AngleDelta(mainPol.angle, sidePol.angle); _IP = main.Start; _Length = _A + _B; //OVERRIDE G.Vector dir = main.getDirectionVector(); double shorterLength = shorter(main.Length()); _StartPoint = main.Start; _EndPoint = _StartPoint.move(shorterLength, dir); //OVERRIDE G.Vector v1 = -1 * side.getDirectionVector(); _SidePoint = _StartPoint.move(_A, v1); }
public bool define_simple_B(G.Edge startEdge, G.Edge endEdge) { double cover1 = _V_.X_CONCRETE_COVER_2; double cover2 = _V_.X_CONCRETE_COVER_2; double mainDist = _V_.X_REINFORCEMENT_MAIN_ANCHOR_LENGTH; double sideDist = _V_.X_REINFORCEMENT_MAIN_ANCHOR_LENGTH; G.Corner sharedCorner = null; G.Point IP = getCornerPoint(startEdge, endEdge, cover1, cover2, ref sharedCorner); G.Vector v1 = endEdge.Line.getOffsetVector(); G.Vector v2 = startEdge.Line.getCoolVector(v1); G.Vector v3 = startEdge.Line.getOffsetVector(); G.Vector v4 = endEdge.Line.getCoolVector(v3); G.Point mainEndPoint = IP.move(mainDist, v2); G.Point sidePoint = IP.move(sideDist, v4); //A_handler_debug(IP, mainEndPoint); //A_handler_debug(sidePoint, IP); bool success = B_vs_C_handler(IP, mainEndPoint, sidePoint, null, sharedCorner); return(success); }
private void create_diagonal_A() { List <G.Corner> emptyCorners = allCorners.Where(x => !setCorners.Keys.Contains(x)).ToList(); foreach (G.Corner ec in emptyCorners) { G.Edge se = ec.StartEdge; G.Edge ee = ec.EndEdge; bool c1 = setEdges.Keys.Contains(se) && setEdges.Keys.Contains(ee); bool c2 = ec.Angle > Math.PI; if (c1 && c2) { G.Vector v1 = se.Line.getOffsetVector(); G.Vector v2 = ee.Line.getOffsetVector(); G.Vector v3 = (v1 + v2).rotate(Math.PI / 2); G.Point centerPoint = ec.getCornerPoint(se, _V_.X_CONCRETE_COVER_1, _V_.X_CONCRETE_COVER_1); G.Line tester = new G.Line(centerPoint, _V_.X_REINFORCEMENT_DIAGONAL_ANCHOR_LENGTH, v3); if (denier(tester)) { diagonalRotater(centerPoint, v3, 1, 1, ref tester); } A_handler(tester.Start, tester.End, null, ec, _V_.X_REINFORCEMENT_DIAGONAL_DIAMETER); } } }
/// <summary> /// Угол, отсчитанный от первого вектора ко второму против часовой стрелки /// </summary> /// <param name="v1">первый вектор</param> /// <param name="v2">второй вектор</param> /// <returns>угол в радианах из интервала (-pi, +pi]</returns> public static double AngleBetween(Vector v1, Vector v2) { Vector vn1 = v1.Normalise(); Vector n1 = Vector.LeftNormal(vn1); Vector vn2 = v2.Normalise(); double sc = vn1 * vn2; double ht = n1 * vn2; return (ht >= 0) ? Math.Acos(sc) : -Math.Acos(sc); }
private void define_side_D(LineSegment seg) { G.Line ln = seg.getLine(); G.Line offsetLine = ln.Offset(_V_.X_CONCRETE_COVER_1); G.Vector d1 = ln.getDirectionVector(); G.Vector o1 = ln.getOffsetVector(); double absX = Math.Abs(o1.X); double absY = Math.Abs(o1.Y); G.Vector absV = new G.Vector(absX, absY); G.Polar p = G.Converter.xy_to_la(absV); int spacing; int distance; int parand; // parand magic if (p.angle < Math.PI / 4) { spacing = _V_.X_REINFORCEMENT_SIDE_D_SPACING; distance = _V_.X_REINFORCEMENT_SIDE_D_ANCHOR_LENGTH; parand = _V_.X_REINFORCEMENT_SIDE_D_FIX; } else { spacing = _V_.X_REINFORCEMENT_TOP_D_SPACING; distance = _V_.X_REINFORCEMENT_TOP_D_ANCHOR_LENGTH; parand = _V_.X_REINFORCEMENT_TOP_D_FIX; } double nearEdge = _V_.X_CONCRETE_COVER_1 * 2.5; double equalSpacer = ((ln.Length() - 2 * nearEdge) % spacing) / 2; double j = nearEdge + equalSpacer; double len = ln.Length(); if ((len - nearEdge * 2) > spacing) { R.Raud_Array rauad = new R.Raud_Array(spacing); knownArrayReinforcement.Add(rauad); while (j < len) { G.Point start = offsetLine.Start.move(j, d1); G.Point end = start.move(distance, o1); D_side_handler(start, end, parand); // parand magic j = j + spacing; } D_side_garbage_collector(); } }
private List <LineSegment> line_segmentator(G.Edge e) { List <LineSegment> tempList = new List <LineSegment>(); List <LineSegment> segmentList = new List <LineSegment>(); G.Line main = e.Line.Offset(G._Variables.EQUALS_TOLERANCE + 0.001); G.Vector d1 = e.Line.getDirectionVector(); G.Vector o1 = e.Line.getOffsetVector(); double delta = _V_.M_LINE_SEGMENTATOR_STEP; double j = 1; double len = main.Length() - (j * 2); while (j < len) { G.Point checkStartPoint = main.Start.move(j, d1); G.Point checkEndPoint = checkStartPoint.move(_V_.Y_STIRRUP_MAX_LENGTH, o1); G.Line checkLine = new G.Line(checkStartPoint, checkEndPoint); G.Edge trimmerEdge = null; bool check = trimmer_basepoint(checkLine, checkStartPoint, ref trimmerEdge); if (tempList.Count == 0) { LineSegment temp = new LineSegment(checkStartPoint, e, trimmerEdge); tempList.Add(temp); } else { if (tempList[tempList.Count - 1].compareSegments(trimmerEdge)) { tempList[tempList.Count - 1].updateSegment(checkStartPoint); } else { LineSegment temp = new LineSegment(checkStartPoint, e, trimmerEdge); tempList.Add(temp); } } j = j + delta; } foreach (LineSegment temp in tempList) { if (temp.checkValid()) { segmentList.Add(temp); } } return(segmentList); }
//B HANDLE private bool B_vs_C_handler(G.Point mainPoint, G.Point mainEnd, G.Point sideStart, G.Edge e, G.Corner oc) { G.Line main = new G.Line(mainPoint, mainEnd); G.Line side = new G.Line(sideStart, mainPoint); G.Line temp1 = trimLine_basepoint(main, mainPoint); if (temp1.Length() > main.Length() * _V_.M_TRIM_TOLERANCE) { main = temp1.Copy(); } if (denier(main)) { return(false); } G.Line temp2 = trimLine_basepoint(side, mainPoint); if (temp2.Length() > side.Length() * _V_.M_TRIM_TOLERANCE) { side = temp2.Copy(); } if (denier(side)) { return(false); } if (main.Length() < _V_.Y_REINFORCEMENT_MAIN_RADIUS) { return(false); } if (side.Length() < _V_.Y_REINFORCEMENT_MAIN_RADIUS) { return(false); } G.Vector v1 = main.getDirectionVector(); G.Vector v2 = side.getDirectionVector(); double ang = G.Converter.AngleDeltaCW(v1, v2); if (Math.Abs(ang - Math.PI / 2) < _V_.M_B_BAR_TOLERANCE) { R.B_Raud reinf = new R.B_Raud(main, side, _V_.X_REINFORCEMENT_NUMBER, _V_.X_REINFORCEMENT_MAIN_DIAMETER, _V_.X_REINFORCEMENT_MARK); keep(reinf, e, oc, null); } else { R.C_Raud reinf = new R.C_Raud(main, side, _V_.X_REINFORCEMENT_NUMBER, _V_.X_REINFORCEMENT_MAIN_DIAMETER, _V_.X_REINFORCEMENT_MARK); keep(reinf, e, oc, null); } return(true); }
private void define_side_U(LineSegment seg) { G.Line mainLine = seg.getLine(); G.Line otherLine = seg.getOtherLine(); if (setLineSegment.Contains(seg)) { return; } if (isLineRight(mainLine) == false && isLineRight(otherLine) == true) { return; } G.Vector d1 = mainLine.getDirectionVector(); G.Vector o1 = mainLine.getOffsetVector(); int spacing = _V_.X_REINFORCEMENT_STIRRUP_SPACING; double nearEdge = _V_.X_CONCRETE_COVER_1 * 1.2; double equalSpacer = ((mainLine.Length() - 2 * nearEdge) % spacing) / 2; double j = nearEdge + equalSpacer; double len = mainLine.Length(); if ((len - nearEdge * 2) > spacing) { R.Raud_Array rauad = new R.Raud_Array(spacing); knownArrayReinforcement.Add(rauad); while (j < len) { G.Point start = mainLine.Start.move(j, d1); G.Point extended = start.move(_V_.Y_STIRRUP_MAX_LENGTH * 1.1, o1); G.Line temp = new G.Line(start, extended); G.Point end = G.Line.getIntersectionPoint(temp, otherLine); temp = new G.Line(start, end); if (Math.Round(temp.Length(), 0) > _V_.X_CONCRETE_COVER_1 * 2) { temp = temp.extendDouble(-1 * _V_.X_CONCRETE_COVER_1); U_side_handler(temp.Start, temp.End, seg); } j = j + spacing; } U_side_garbage_collector(); } }
//definer private bool D_side_handler(G.Point start, G.Point end, int parand) { G.Line side = new G.Line(start, end); if (denier(side)) { return(false); } //reinf_geometry_debug.Add(side); G.Vector o1 = side.getDirectionVector(); double absX = Math.Abs(o1.X); double absY = Math.Abs(o1.Y); G.Vector absV = new G.Vector(absX, absY); G.Polar p = G.Converter.xy_to_la(absV); R.D_Raud cur; if (p.angle < Math.PI / 4) { if (_V_.X_REINFORCEMENT_SIDE_D_CREATE == 1) { cur = new R.D_Raud(side, _V_.Y_ELEMENT_WIDTH_COVER + parand, 1, _V_.X_REINFORCEMENT_SIDE_D_DIAMETER, _V_.X_REINFORCEMENT_MARK); } else { return(false); } } else { if (_V_.X_REINFORCEMENT_TOP_D_CREATE == 1) { cur = new R.D_Raud(side, _V_.Y_ELEMENT_WIDTH_COVER + parand, 1, _V_.X_REINFORCEMENT_TOP_D_DIAMETER, _V_.X_REINFORCEMENT_MARK); } else { return(false); } } int currentIndex = knownArrayReinforcement.Count - 1; knownArrayReinforcement[currentIndex].add_one(cur); keep_array(cur, null); return(true); }
public D_Raud(G.Line main, G.Line side1, G.Line side2, int nr, int d, string teras, int parand = 0) : base(main, nr, d, teras) { _A = shorter(side1.Length()); _B = shorter(main.Length()); _B2 = shorter(main.Length() + parand); // parand magic _C = shorter(side2.Length()); _IP = main.getCenterPoint(); _Length = _A + _B2 + _C; // parand magic G.Vector v1 = -1 * side1.getDirectionVector(); _Side1Point = _StartPoint.move(_A, v1); G.Vector v2 = side2.getDirectionVector(); _Side2Point = _EndPoint.move(_C, v2); }
private void draw_region(G.Region r, List <G.Line> reinf, PaintEventArgs e) { foreach (G.Line re in reinf) { Pen ppp = new Pen(Color.Cyan, 2); draw_line(re, ppp, e); } // EDGES foreach (G.Edge ee in r.edges) { Pen ppp = new Pen(Color.DarkRed, 2); draw_line(ee.Line, ppp, e); } //CENTER POINT OFFSET foreach (G.Edge ee in r.edges) { G.Point cp = ee.Line.getCenterPoint(); G.Vector ov = ee.Line.getOffsetVector(); G.Point op = cp.move(20, ov); Pen ppp = new Pen(Color.Red, 2); draw_point(op, ppp, e); } //CORNERS foreach (G.Corner cr in r.corners) { if (Math.Abs(Math.Abs(cr.Angle) - Math.PI / 2) < 0.01) { Pen ppp = new Pen(Color.Green, 2); draw_circle(cr.CP, ppp, e); } else if (Math.Abs(cr.Angle) > Math.PI) { Pen ppp = new Pen(Color.Red, 2); draw_circle(cr.CP, ppp, e); } else { Pen ppp = new Pen(Color.Blue, 2); draw_circle(cr.CP, ppp, e); } } }
public E_Raud(G.Line main, G.Line side1, G.Line side2, int nr, int d, string teras, int parand = 0) : base(main, nr, d, teras) { G.Vector mainDir = main.getDirectionVector(); G.Polar mainPol = G.Converter.xy_to_la(mainDir); G.Vector sideDir1 = side1.getDirectionVector(); G.Polar sidePol1 = G.Converter.xy_to_la(sideDir1); G.Vector sideDir2 = side2.getDirectionVector(); G.Polar sidePol2 = G.Converter.xy_to_la(sideDir2); _A = shorter(side1.Length()); _B = shorter(main.Length()); _B2 = shorter(main.Length() + parand); // parand magic _C = shorter(side2.Length()); G.Vector perpendVector = mainDir.rotate(-Math.PI / 2); double maxDist = Math.Max(_A, _C) * 2; G.Line mainExtended = main.extendDouble(maxDist); G.Point movePoint1 = side1.Start.move(maxDist, perpendVector); G.Line perpendLine1 = new G.Line(side1.Start, movePoint1); G.Point interPoint1 = G.Line.getIntersectionPoint(mainExtended, perpendLine1); G.Line XLine = new G.Line(side1.Start, interPoint1); G.Point movePoint2 = side2.End.move(maxDist, perpendVector); G.Line perpendLine2 = new G.Line(side2.End, movePoint2); G.Point interPoint2 = G.Line.getIntersectionPoint(mainExtended, perpendLine2); G.Line YLine = new G.Line(side2.End, interPoint2); _U = G.Converter.AngleDelta(mainPol.angle, sidePol1.angle); _V = G.Converter.AngleDelta(mainPol.angle, sidePol2.angle); _X = XLine.Length(); _Y = YLine.Length(); _IP = main.getCenterPoint(); _Length = _A + _B2 + _C; // parand magic G.Vector v1 = -1 * side1.getDirectionVector(); _Side1Point = _StartPoint.move(_A, v1); G.Vector v2 = side2.getDirectionVector(); _Side2Point = _EndPoint.move(_C, v2); }
public Raud(G.Line main, int nr, int d, string teras) { G.Vector dir = main.getDirectionVector(); G.Polar pol = G.Converter.xy_to_la(dir); _Rotation = G.Converter.Wrap(pol.angle, Math.PI * 2, 0.0); _Number = nr; _Diameter = d; _Materjal = teras; double shorterLength = shorter(main.Length()); double originalLength = main.Length(); double delta = (originalLength - shorterLength) / 2; _StartPoint = main.Start.move(delta, dir); _EndPoint = _StartPoint.move(shorterLength, dir); }
private bool isLineRight(G.Line ln) { G.Vector v = ln.getDirectionVector(); double absX = Math.Abs(v.X); double absY = Math.Abs(v.Y); G.Vector absV = new G.Vector(absX, absY); G.Polar p = G.Converter.xy_to_la(absV); double remain = p.angle % (Math.PI / 4); if (remain < 0.1) { return(true); } return(false); }
public B_Raud(G.Line main, G.Line side, int nr, int d, string teras) : base(main, nr, d, teras) { _A = shorter(side.Length()); _B = shorter(main.Length()); _IP = main.Start; _Length = _A + _B; //OVERRIDE G.Vector dir = main.getDirectionVector(); double shorterLength = shorter(main.Length()); _StartPoint = main.Start; _EndPoint = _StartPoint.move(shorterLength, dir); //OVERRIDE G.Vector v1 = -1 * side.getDirectionVector(); _SidePoint = _StartPoint.move(_A, v1); }
private bool narrow_denier(G.Edge e) { G.Line main = e.Line.Copy(); G.Vector v1 = main.getOffsetVector(); G.Point cp = main.getCenterPoint(); G.Point ep1 = main.Start.move(_V_.X_CONCRETE_COVER_1 * 2, v1); G.Point ep2 = cp.move(_V_.X_CONCRETE_COVER_1 * 2, v1); G.Point ep3 = main.End.move(_V_.X_CONCRETE_COVER_1 * 2, v1); G.Line testLine1 = new G.Line(main.Start, ep1); G.Line testLine2 = new G.Line(cp, ep2); G.Line testLine3 = new G.Line(main.End, ep3); if (denier(testLine1, e) && denier(testLine2, e) && denier(testLine3, e)) { return(true); } return(false); }
private void draw_region(G.Region r, PaintEventArgs e) { foreach (G.Edge ee in r.edges) { Pen ppp = new Pen(Color.DarkRed, 2); draw_line(ee.Line, ppp, e); } foreach (G.Corner cr in r.corners) { if (Math.Abs(Math.Abs(cr.Angle) - Math.PI / 2) < 0.01) { Pen ppp = new Pen(Color.Green, 2); draw_circle(cr.CP, ppp, e); } else if (Math.Abs(cr.Angle) > Math.PI) { Pen ppp = new Pen(Color.Red, 2); draw_circle(cr.CP, ppp, e); } else { Pen ppp = new Pen(Color.Blue, 2); draw_circle(cr.CP, ppp, e); } } foreach (G.Edge ee in r.edges) { G.Point cp = ee.Line.getCenterPoint(); G.Vector ov = ee.Line.getOffsetVector(); G.Point op = cp.move(100, ov); Pen ppp = new Pen(Color.Red, 2); draw_point(op, ppp, e); } }
private void diagonalRotater(G.Point centerPoint, G.Vector v3, double n, double m, ref G.Line tester) { if (n > 6) { return; } double deg5 = 0.0872665; double rot = deg5 * n * m; v3 = v3.rotate(rot); tester = new G.Line(centerPoint, _V_.X_REINFORCEMENT_DIAGONAL_ANCHOR_LENGTH, v3); if (denier(tester)) { n = n + 1; m = m * -1; diagonalRotater(centerPoint, v3, n, m, ref tester); } else { return; } }
private void create_trimmed_short_A() { List <G.Edge> emptyEdges = allEdges.Where(x => !setEdges.Keys.Contains(x)).ToList(); emptyEdges = emptyEdges.OrderBy(b => b.Line.Length()).ToList(); foreach (G.Edge e in emptyEdges) { if (setEdges.Keys.Contains(e)) { continue; } if (narrow_denier(e)) { continue; } G.Edge temp = null; G.Line main = e.edgeOffset(_V_.X_CONCRETE_COVER_1, _V_.X_CONCRETE_COVER_1, _V_.X_CONCRETE_COVER_1); main = trimLine_baseline(main, main.Copy(), _V_.X_CONCRETE_COVER_2, e, ref temp); bool startTrimmed = false; G.Edge startTrimmerEdge = null; if (e.StartCorner.Angle > Math.PI) { G.Line extended = main.extendStart(_V_.X_REINFORCEMENT_MAIN_ANCHOR_LENGTH); G.Line trimmed = trimLine_basepoint(extended, main.End, _V_.X_CONCRETE_COVER_2, e, ref startTrimmerEdge); if (trimmed.Length() < main.Length() + _V_.X_REINFORCEMENT_MAIN_ANCHOR_LENGTH * _V_.M_TRIM_TOLERANCE) { startTrimmed = true; } main = trimmed; } bool endTrimmed = false; G.Edge endTrimmerEdge = null; if (e.EndCorner.Angle > Math.PI) { G.Line extended = main.extendEnd(_V_.X_REINFORCEMENT_MAIN_ANCHOR_LENGTH); G.Line trimmed = trimLine_basepoint(extended, main.Start, _V_.X_CONCRETE_COVER_2, e, ref endTrimmerEdge); if (trimmed.Length() < main.Length() + _V_.X_REINFORCEMENT_MAIN_ANCHOR_LENGTH * _V_.M_TRIM_TOLERANCE) { endTrimmed = true; } main = trimmed; } if (main.Length() <= _V_.Y_REINFORCEMENT_MAIN_MIN_LENGTH) { if (startTrimmed && endTrimmed) { bool got_D = define_D(e, startTrimmerEdge, endTrimmerEdge); if (got_D == false) { G.Vector v1 = main.getOffsetVector(); G.Vector v2 = startTrimmerEdge.Line.getCoolVector(v1); G.Vector v3 = endTrimmerEdge.Line.getCoolVector(v1); G.Point side1Point = main.Start.move(_V_.X_REINFORCEMENT_MAIN_ANCHOR_LENGTH * 1.05, v2); G.Point side2Point = main.End.move(_V_.X_REINFORCEMENT_MAIN_ANCHOR_LENGTH * 1.05, v3); G.Line side1 = new G.Line(side1Point, main.Start); G.Line side2 = new G.Line(main.End, side2Point); if (denier(side1) && denier(side2)) { G.Point AP = main.Start.move(_V_.X_REINFORCEMENT_MAIN_ANCHOR_LENGTH * 1.5, v2); G.Line b_line = new G.Line(main.Start, AP); G.Edge side1TrimmerEdge = null; G.Line side1Main = trimLine_basepoint(b_line, main.Start, _V_.X_CONCRETE_COVER_2, e, ref side1TrimmerEdge); G.Point AP2 = main.End.move(_V_.X_REINFORCEMENT_MAIN_ANCHOR_LENGTH * 1.5, v3); G.Line b_line2 = new G.Line(main.End, AP2); G.Edge side2TrimmerEdge = null; G.Line side2Main = trimLine_basepoint(b_line2, main.End, _V_.X_CONCRETE_COVER_2, e, ref side2TrimmerEdge); A_handler(main.Start, main.End, e, null, _V_.X_REINFORCEMENT_MAIN_DIAMETER); define_D(startTrimmerEdge, side1TrimmerEdge, e); define_D(endTrimmerEdge, e, side2TrimmerEdge); } else if (denier(side1)) { G.Point AP = main.Start.move(_V_.X_REINFORCEMENT_MAIN_ANCHOR_LENGTH * 1.5, v2); G.Line b_line = new G.Line(main.Start, AP); G.Edge sideTrimmerEdge = null; G.Line newMain = trimLine_basepoint(b_line, main.Start, _V_.X_CONCRETE_COVER_2, e, ref sideTrimmerEdge); B_vs_C_handler(main.End, side2Point, main.Start, e, null); define_D(startTrimmerEdge, sideTrimmerEdge, e); } else if (denier(side2)) { G.Point AP = main.End.move(_V_.X_REINFORCEMENT_MAIN_ANCHOR_LENGTH * 1.5, v2); G.Line b_line = new G.Line(main.End, AP); G.Edge sideTrimmerEdge = null; G.Line newMain = trimLine_basepoint(b_line, main.End, _V_.X_CONCRETE_COVER_2, e, ref sideTrimmerEdge); define_D(endTrimmerEdge, e, sideTrimmerEdge); B_vs_C_handler(main.Start, main.End, side1Point, e, null); } } } else if (startTrimmed) { bool got_B = define_B(e, startTrimmerEdge); if (got_B == false) { G.Vector v1 = e.Line.getOffsetVector(); G.Vector v2 = startTrimmerEdge.Line.getCoolVector(v1); G.Point AP = main.Start.move(_V_.X_REINFORCEMENT_MAIN_ANCHOR_LENGTH * 2, v2); G.Line b_line = new G.Line(main.Start, AP); G.Edge sideTrimmerEdge = null; G.Line newMain = trimLine_basepoint(b_line, main.Start, _V_.X_CONCRETE_COVER_2, e, ref sideTrimmerEdge); if (sideTrimmerEdge != null) { bool got_D = define_D(startTrimmerEdge, sideTrimmerEdge, e); if (got_D) { A_handler(main.Start, main.End, e, null, _V_.X_REINFORCEMENT_MAIN_DIAMETER); } } else { G.Corner ec = e.EndCorner; if (ec.Angle < Math.PI) { G.Edge otherEdge = ec.getOtherEdge(e); define_D(e, startTrimmerEdge, otherEdge); } } } } else if (endTrimmed) { bool got_B = define_B(endTrimmerEdge, e); if (got_B == false) { G.Vector v1 = e.Line.getOffsetVector(); G.Vector v2 = endTrimmerEdge.Line.getCoolVector(v1); G.Point AP = main.End.move(_V_.X_REINFORCEMENT_MAIN_ANCHOR_LENGTH * 2, v2); G.Line b_line = new G.Line(main.End, AP); G.Edge sideTrimmerEdge = null; G.Line newMain = trimLine_basepoint(b_line, main.End, _V_.X_CONCRETE_COVER_2, e, ref sideTrimmerEdge); if (sideTrimmerEdge != null) { bool got_D = define_D(endTrimmerEdge, e, sideTrimmerEdge); if (got_D) { A_handler(main.Start, main.End, e, null, _V_.X_REINFORCEMENT_MAIN_DIAMETER); } } else { G.Corner sc = e.StartCorner; if (sc.Angle < Math.PI) { G.Edge otherEdge = sc.getOtherEdge(e); define_D(e, otherEdge, endTrimmerEdge); } } } } } } }
public bool define_B(G.Edge startEdge, G.Edge endEdge) { bool startSet = setEdges.Keys.Contains(startEdge); bool endSet = setEdges.Keys.Contains(endEdge); double cover1 = _V_.X_CONCRETE_COVER_1; double cover2 = _V_.X_CONCRETE_COVER_1; double mainDist = _V_.X_REINFORCEMENT_MAIN_ANCHOR_LENGTH; double sideDist = _V_.X_REINFORCEMENT_MAIN_ANCHOR_LENGTH; bool realCorner = G.Edge.haveSharedCorner(startEdge, endEdge); if (realCorner) { G.Corner cor = G.Edge.getSharedCorner(startEdge, endEdge); if (cor.Angle > Math.PI) { return(false); } } if (startSet == true && endSet == true) { cover1 += _V_.Y_CONCRETE_COVER_DELTA; cover2 += _V_.Y_CONCRETE_COVER_DELTA; //mainDist == default //sideDist == default } else if (startSet == false && endSet == false) { double startLineLength = startEdge.Line.Length(); double endLineLength = endEdge.Line.Length(); if (startLineLength > endLineLength) { startSet = true; cover1 += _V_.Y_CONCRETE_COVER_DELTA; //cover2 == default //mainDist == default sideDist = endEdge.edgeOffset(cover1, cover1, cover2).Length(); if (endEdge.StartCorner.Angle > Math.PI) { sideDist += _V_.X_REINFORCEMENT_MAIN_ANCHOR_LENGTH; } } else { endSet = true; //cover1 == default cover2 += _V_.Y_CONCRETE_COVER_DELTA; mainDist = startEdge.edgeOffset(cover1, cover1, cover2).Length(); //sideDist == default if (startEdge.EndCorner.Angle > Math.PI) { mainDist += _V_.X_REINFORCEMENT_MAIN_ANCHOR_LENGTH; } } if (startEdge.EndCorner.Angle > Math.PI) { startLineLength += _V_.X_REINFORCEMENT_MAIN_ANCHOR_LENGTH; } if (endEdge.StartCorner.Angle > Math.PI) { endLineLength += _V_.X_REINFORCEMENT_MAIN_ANCHOR_LENGTH; } } else if (startSet == false && endSet == true) { //cover1 == default cover2 += _V_.Y_CONCRETE_COVER_DELTA; mainDist = startEdge.edgeOffset(cover1, cover1, cover2).Length(); //sideDist == default if (startEdge.EndCorner.Angle > Math.PI) { mainDist += _V_.X_REINFORCEMENT_MAIN_ANCHOR_LENGTH; } } else if (startSet == true && endSet == false) { cover1 += _V_.Y_CONCRETE_COVER_DELTA; //cover2 == defualt //mainDist == default sideDist = endEdge.edgeOffset(cover1, cover1, cover2).Length(); if (endEdge.StartCorner.Angle > Math.PI) { sideDist += _V_.X_REINFORCEMENT_MAIN_ANCHOR_LENGTH; } } mainDist = Math.Max(mainDist, _V_.X_REINFORCEMENT_MAIN_ANCHOR_LENGTH); sideDist = Math.Max(sideDist, _V_.X_REINFORCEMENT_MAIN_ANCHOR_LENGTH); G.Corner sharedCorner = null; G.Point IP = getCornerPoint(startEdge, endEdge, cover1, cover2, ref sharedCorner); if (!realCorner) { if (startSet == false && endSet == true) { G.Line otherLine = startEdge.edgeOffset(cover1, cover1, cover2); G.Point other = IP.getClosePoint(otherLine.Start, otherLine.End); double dist = other.distanceTo(IP); mainDist += dist; } else if (startSet == true && endSet == false) { G.Line otherLine = endEdge.edgeOffset(cover1, cover1, cover2); G.Point other = IP.getClosePoint(otherLine.Start, otherLine.End); double dist = other.distanceTo(IP); sideDist += dist; } } G.Vector v1 = endEdge.Line.getOffsetVector(); G.Vector v2 = startEdge.Line.getCoolVector(v1); G.Vector v3 = startEdge.Line.getOffsetVector(); G.Vector v4 = endEdge.Line.getCoolVector(v3); G.Point mainEndPoint = IP.move(mainDist, v2); G.Point sidePoint = IP.move(sideDist, v4); //A_handler_debug(IP, mainEndPoint); //A_handler_debug(sidePoint, IP); bool success = false; if (startSet == false) { success = B_vs_C_handler(IP, mainEndPoint, sidePoint, startEdge, sharedCorner); } else if (endSet == false) { success = B_vs_C_handler(IP, mainEndPoint, sidePoint, endEdge, sharedCorner); } else { success = B_vs_C_handler(IP, mainEndPoint, sidePoint, null, sharedCorner); } return(success); }
public Vector(Vector source) { x = new double[source.x.Length]; for (int i = 0; i < source.x.Length; ++i) { x[i] = source.x[i]; } }
public bool define_D(G.Edge mainEdge, G.Edge side1Edge, G.Edge side2Edge) { bool mainSet = setEdges.Keys.Contains(mainEdge); bool side1Set = setEdges.Keys.Contains(side1Edge); bool side2Set = setEdges.Keys.Contains(side2Edge); double cover1 = _V_.X_CONCRETE_COVER_2; double coverMain = _V_.X_CONCRETE_COVER_1; double cover2 = _V_.X_CONCRETE_COVER_2; int parand = 2 * _V_.Y_CONCRETE_COVER_DELTA - 10; // parand magic double side1Dist = _V_.X_REINFORCEMENT_MAIN_ANCHOR_LENGTH; double mainDist = mainEdge.Line.Length(); double side2Dist = _V_.X_REINFORCEMENT_MAIN_ANCHOR_LENGTH; if (mainSet == true) { coverMain = coverMain + _V_.Y_CONCRETE_COVER_DELTA; } G.Corner startCorner = null; G.Point IP1 = getCornerPoint(side1Edge, mainEdge, cover1, coverMain, ref startCorner); G.Corner endCorner = null; G.Point IP2 = getCornerPoint(mainEdge, side2Edge, coverMain, cover2, ref endCorner); G.Vector v1 = mainEdge.Line.getOffsetVector(); G.Vector v2 = side1Edge.Line.getCoolVector(v1); G.Vector v3 = side2Edge.Line.getCoolVector(v2); G.Point side1Start = IP1.move(side1Dist, v2); G.Point side2End = IP2.move(side2Dist, v3); if (startCorner != null) { if (setCorners.Keys.Contains(startCorner)) { if (setEdges.Keys.Contains(mainEdge)) { if (!ReferenceEquals(setCorners[startCorner], setEdges[mainEdge])) { coverMain = coverMain + _V_.Y_CONCRETE_COVER_DELTA; } } if (setEdges.Keys.Contains(side1Edge)) { if (!ReferenceEquals(setCorners[startCorner], setEdges[side1Edge])) { cover1 = cover1 + _V_.Y_CONCRETE_COVER_DELTA; } } IP1 = getCornerPoint(side1Edge, mainEdge, cover1, coverMain, ref startCorner); IP2 = getCornerPoint(mainEdge, side2Edge, coverMain, cover2, ref endCorner); side1Start = IP1.move(side1Dist, v2); side2End = IP2.move(side2Dist, v3); startCorner = null; } } if (endCorner != null) { if (setCorners.Keys.Contains(endCorner)) { if (setEdges.Keys.Contains(mainEdge)) { if (!ReferenceEquals(setCorners[endCorner], setEdges[mainEdge])) { coverMain = coverMain + _V_.Y_CONCRETE_COVER_DELTA; } } if (setEdges.Keys.Contains(side2Edge)) { if (!ReferenceEquals(setCorners[endCorner], setEdges[side2Edge])) { cover2 = cover2 + _V_.Y_CONCRETE_COVER_DELTA; } } IP1 = getCornerPoint(side1Edge, mainEdge, cover1, coverMain, ref startCorner); IP2 = getCornerPoint(mainEdge, side2Edge, coverMain, cover2, ref endCorner); side1Start = IP1.move(side1Dist, v2); side2End = IP2.move(side2Dist, v3); endCorner = null; } } //A_handler_debug(side1Start, IP1); //A_handler_debug(IP1, IP2); //A_handler_debug(IP2, side2End); bool success = false; if (mainSet == true) { success = D_vs_E_handler(IP1, IP2, side1Start, side2End, null, startCorner, endCorner, parand); // parand magic } else { success = D_vs_E_handler(IP1, IP2, side1Start, side2End, mainEdge, startCorner, endCorner, parand); // parand magic } return(success); }
public bool define_simple_D(G.Edge mainEdge, G.Edge side1Edge, G.Edge side2Edge) { bool mainSet = setEdges.Keys.Contains(mainEdge); bool side1Set = setEdges.Keys.Contains(side1Edge); bool side2Set = setEdges.Keys.Contains(side2Edge); double cover1 = _V_.X_CONCRETE_COVER_1; double coverMain = _V_.X_CONCRETE_COVER_1; double cover2 = _V_.X_CONCRETE_COVER_1; int parand = 0; double side1Dist = _V_.X_REINFORCEMENT_MAIN_ANCHOR_LENGTH; double mainDist = mainEdge.Line.Length(); double side2Dist = _V_.X_REINFORCEMENT_MAIN_ANCHOR_LENGTH; G.Corner startCorner = null; G.Point IP1 = getCornerPoint(side1Edge, mainEdge, cover1, coverMain, ref startCorner); if (startCorner == null) { return(false); } G.Corner endCorner = null; G.Point IP2 = getCornerPoint(mainEdge, side2Edge, coverMain, cover2, ref endCorner); if (endCorner == null) { return(false); } if (mainSet == true) { coverMain = coverMain + _V_.Y_CONCRETE_COVER_DELTA; } if (side1Set == true) { cover1 = cover1 + _V_.Y_CONCRETE_COVER_DELTA; } else { if (side1Edge.getOtherCorner(startCorner).Angle > Math.PI) { side1Dist = side1Dist + side1Edge.Line.Length(); } else { side1Dist = side1Edge.edgeOffset(_V_.X_CONCRETE_COVER_1, _V_.X_CONCRETE_COVER_1, _V_.X_CONCRETE_COVER_1).Length(); } } if (side2Set == true) { cover2 = cover2 + _V_.Y_CONCRETE_COVER_DELTA; } else { if (side2Edge.getOtherCorner(endCorner).Angle > Math.PI) { side2Dist = side2Dist + side2Edge.Line.Length(); } else { side2Dist = side2Edge.edgeOffset(_V_.X_CONCRETE_COVER_1, _V_.X_CONCRETE_COVER_1, _V_.X_CONCRETE_COVER_1).Length(); } } if (side1Dist != side2Dist) { double max = Math.Max(side1Dist, side2Dist); side1Dist = max; side2Dist = max; } IP1 = getCornerPoint(side1Edge, mainEdge, cover1, coverMain, ref startCorner); IP2 = getCornerPoint(mainEdge, side2Edge, coverMain, cover2, ref endCorner); G.Vector v1 = mainEdge.Line.getOffsetVector(); G.Vector v2 = side1Edge.Line.getCoolVector(v1); G.Vector v3 = side2Edge.Line.getCoolVector(v2); G.Point side1Start = IP1.move(side1Dist, v2); G.Point side2End = IP2.move(side2Dist, v3); //A_handler_debug(side1Start, IP1); //A_handler_debug(IP1, IP2); //A_handler_debug(IP2, side2End); bool success = false; if (side1Set == false && side2Set == false) { success = D_vs_E_handler(IP1, IP2, side1Start, side2End, mainEdge, startCorner, endCorner, parand, side1Edge, side2Edge); // parand magic } else if (side1Set == false) { success = D_vs_E_handler(IP1, IP2, side1Start, side2End, mainEdge, startCorner, endCorner, parand, side1Edge); // parand magic } else if (side2Set == false) { success = D_vs_E_handler(IP1, IP2, side1Start, side2End, mainEdge, startCorner, endCorner, parand, side2Edge); // parand magic } else { success = D_vs_E_handler(IP1, IP2, side1Start, side2End, mainEdge, startCorner, endCorner, parand); // parand magic } return(success); }
//? public static double get_angle(Vector vector1, Vector vector2) { var firstChisl = vector1 * vector2; var firstZnam = Math.Sqrt(vector1 * vector1) * Math.Sqrt(vector2 * vector2); var fir = firstChisl / firstZnam; return Math.Acos(fir); }
/// <summary> /// Левая нормаль к вектору /// </summary> /// <param name="v">вектор</param> /// <returns>новый вектор</returns> public static Vector LeftNormal(Vector v) { return new Vector(-v.Y, v.X); }
/// <summary> /// Конструктор копирования /// </summary> /// <param name="v">копируемый вектор</param> public Vector(Vector v) { this.X = v.X; this.Y = v.Y; }
/// <summary> /// Угол, отсчитанный от орта оси X к данному вектору против часовой стрелки /// </summary> /// <param name="v"> вектор</param> /// <returns>угол в радианах из интервала (-pi, +pi]</returns> public static double AngleFromXOrto(Vector v) { Vector vn = v.Normalise(); return (vn.Y >= 0) ? Math.Acos(vn.X) : -Math.Acos(vn.X); }
private void create_trimmed_long_A() { List <G.Edge> emptyEdges = allEdges.Where(x => !setEdges.Keys.Contains(x)).ToList(); emptyEdges = emptyEdges.OrderBy(b => b.Line.Length()).Reverse().ToList(); foreach (G.Edge e in emptyEdges) { if (setEdges.Keys.Contains(e)) { continue; } if (narrow_denier(e)) { continue; } G.Edge temp = null; G.Line main = e.edgeOffset(_V_.X_CONCRETE_COVER_1, _V_.X_CONCRETE_COVER_1, _V_.X_CONCRETE_COVER_1); main = trimLine_baseline(main, main.Copy(), _V_.X_CONCRETE_COVER_1, e, ref temp); bool startTrimmed = false; G.Edge startTrimmerEdge = null; if (e.StartCorner.Angle > Math.PI) { G.Line extended = main.extendStart(_V_.X_REINFORCEMENT_MAIN_ANCHOR_LENGTH); G.Line trimmed = trimLine_basepoint(extended, main.End, _V_.X_CONCRETE_COVER_2, e, ref startTrimmerEdge); if (trimmed.Length() < main.Length() + _V_.X_REINFORCEMENT_MAIN_ANCHOR_LENGTH * _V_.M_TRIM_TOLERANCE) { startTrimmed = true; } main = trimmed; } bool endTrimmed = false; G.Edge endTrimmerEdge = null; if (e.EndCorner.Angle > Math.PI) { G.Line extended = main.extendEnd(_V_.X_REINFORCEMENT_MAIN_ANCHOR_LENGTH); G.Line trimmed = trimLine_basepoint(extended, main.Start, _V_.X_CONCRETE_COVER_2, e, ref endTrimmerEdge); if (trimmed.Length() < main.Length() + _V_.X_REINFORCEMENT_MAIN_ANCHOR_LENGTH * _V_.M_TRIM_TOLERANCE) { endTrimmed = true; } main = trimmed; } if (main.Length() > _V_.Y_REINFORCEMENT_MAIN_MIN_LENGTH) { A_handler(main.Start, main.End, e, null, _V_.X_REINFORCEMENT_MAIN_DIAMETER); if (startTrimmed) { bool got_B = define_simple_B(e, startTrimmerEdge); if (got_B == false) { G.Vector v1 = e.Line.getOffsetVector(); G.Vector v2 = startTrimmerEdge.Line.getCoolVector(v1); G.Point AP = main.Start.move(_V_.X_REINFORCEMENT_MAIN_ANCHOR_LENGTH * 1.5, v2); G.Line b_line = new G.Line(main.Start, AP); G.Edge sideTrimmerEdge = null; G.Line newMain = trimLine_basepoint(b_line, main.Start, _V_.X_CONCRETE_COVER_2, e, ref sideTrimmerEdge); if (sideTrimmerEdge != null) { define_D(startTrimmerEdge, sideTrimmerEdge, e); } } } if (endTrimmed) { bool got_B = define_simple_B(endTrimmerEdge, e); if (got_B == false) { G.Vector v1 = e.Line.getOffsetVector(); G.Vector v2 = endTrimmerEdge.Line.getCoolVector(v1); G.Point AP = main.End.move(_V_.X_REINFORCEMENT_MAIN_ANCHOR_LENGTH * 1.5, v2); G.Line b_line = new G.Line(main.End, AP); G.Edge sideTrimmerEdge = null; G.Line newMain = trimLine_basepoint(b_line, main.End, _V_.X_CONCRETE_COVER_2, e, ref sideTrimmerEdge); if (sideTrimmerEdge != null) { define_D(endTrimmerEdge, e, sideTrimmerEdge); } } } } } }
//D HANDLE private bool D_vs_E_handler(G.Point mainPoint, G.Point mainEnd, G.Point side1Start, G.Point side2End, G.Edge e, G.Corner c1, G.Corner c2, int parand, G.Edge other = null, G.Edge other2 = null) { G.Line main = new G.Line(mainPoint, mainEnd); G.Line side1 = new G.Line(side1Start, mainPoint); G.Line side2 = new G.Line(mainEnd, side2End); if (main.Length() < _V_.Y_REINFORCEMENT_MAIN_RADIUS * 1.99) { return(false); } //reinf_geometry_debug.Add(main); //reinf_geometry_debug.Add(side1); //reinf_geometry_debug.Add(side2); G.Vector v1 = main.getDirectionVector(); G.Vector v2 = side1.getDirectionVector(); G.Vector v3 = side2.getDirectionVector(); double ang1 = G.Converter.AngleDeltaCW(v1, v2); double ang2 = G.Converter.AngleDeltaCW(v1, v3); bool d1 = Math.Abs(ang1 - Math.PI / 2) < _V_.M_B_BAR_TOLERANCE; bool d2 = Math.Abs(ang2 - 3 * Math.PI / 2) < _V_.M_B_BAR_TOLERANCE; if (d1 && d2) { R.D_Raud reinf = new R.D_Raud(main, side1, side2, _V_.X_REINFORCEMENT_NUMBER, _V_.X_REINFORCEMENT_MAIN_DIAMETER, _V_.X_REINFORCEMENT_MARK, parand); if (denier(reinf.makeMainLine())) { return(false); } if (denier(reinf.makeSide1Line())) { return(false); } if (denier(reinf.makeSide2Line())) { return(false); } keep(reinf, e, c1, c2); keep_double(reinf, other); keep_double(reinf, other2); } else { R.E_Raud reinf = new R.E_Raud(main, side1, side2, _V_.X_REINFORCEMENT_NUMBER, _V_.X_REINFORCEMENT_MAIN_DIAMETER, _V_.X_REINFORCEMENT_MARK, parand); if (denier(reinf.makeMainLine())) { return(false); } if (denier(reinf.makeSide1Line())) { return(false); } if (denier(reinf.makeSide2Line())) { return(false); } keep(reinf, e, c1, c2); keep_double(reinf, other); keep_double(reinf, other2); } return(true); }