/// <summary> /// 判断两个平面是否相交。 /// </summary> /// <param name="that">需要判断的另一个平面。</param> /// <returns></returns> public bool Intersects(Interval2D that) { if (!this.X.Intersect(that.X)) { return(false); } if (!this.Y.Intersect(that.Y)) { return(false); } return(true); }
/// <summary> /// 判断两个二维区间是否相等。 /// </summary> /// <param name="obj">需要比较的另一个区间。</param> /// <returns></returns> public override bool Equals(object obj) { if (obj == this) { return(true); } if (obj == null) { return(false); } if (obj.GetType() != this.GetType()) { return(false); } Interval2D that = (Interval2D)obj; return(this.X.Equals(that.X) && this.Y.Equals(that.Y)); }
/// <summary> /// 判断目标区间是否被本区间包含。 /// </summary> /// <param name="that">需要判断是否被包含的区间。</param> /// <returns></returns> public bool Contains(Interval2D that) { return(this.X.Contains(that.X) && this.Y.Contains(that.Y)); }
/// <summary> /// 判断目标区间是否被本区间包含。 /// </summary> /// <param name="that">需要判断是否被包含的区间。</param> /// <returns>如果 <paramref name="that"/> 被包含,则返回 <c>true</c>,否则返回 <c>false</c>。</returns> public bool Contains(Interval2D that) { return(X.Contains(that.X) && Y.Contains(that.Y)); }