private void WriteTriangle(Triangle triangle, WkbBinaryWriter writer) { WriteEncoding(writer, _settings.Encoding); WriteGeometryType(triangle, WkbGeometryType.Triangle, writer); WritePolygonInner(triangle, writer); }
private void AppendTriangle(StringBuilder builder, Triangle polygon) { builder.Append("TRIANGLE"); AppendDimensions(builder, polygon); builder.Append(" "); AppendPolygonInner(builder, polygon); }
private void WriteTriangle(Triangle triangle, WkbBinaryWriter writer) { WriteGeometryType(triangle, WkbGeometryType.Triangle, writer); WritePolygonInner(triangle, writer); }