Exemple #1
0
        public static RewardChessField GetRewardChessField(int userId, ChessFieldColor color, Random r)
        {
            RewardChessField field = new RewardChessField();

            field.Color       = color;
            field.IsOpened    = false;
            field.IsFree      = false;
            field.ParentId    = -1;
            field.RewardCoin  = 0;
            field.RewardMoney = 0;
            if (color != ChessFieldColor.Empty)
            {
                PlayerLogic p = new PlayerLogic();
                p.SetUser(userId);
                double baseRewardCoin = GetBaseRewardCoin(p.MyPlayer.Level);
                field.RewardCoin = r.Next((int)Math.Round(baseRewardCoin * 0.5), (int)Math.Round(baseRewardCoin * 1.5));
            }
            if (color == ChessFieldColor.RewardGray)
            {
                RandomDropLogic rd       = RandomDropLogic.GetInstance();
                var             dropDict = new CacheDictionary <int, int>();
                if (r.Next(100) < GameConsts.PlayerChess.TopRewardRate)
                {
                    var dropData = CacheSet.DropTable.GetData(GameConsts.PlayerChess.TopRewardDropId);
                    rd.GetDropDict(dropData, dropDict);
                }
                else
                {
                    var dropData = CacheSet.DropTable.GetData(GameConsts.PlayerChess.MidRewardDropId);
                    rd.GetDropDict(dropData, dropDict);
                }
                if (dropDict.ContainsKey((int)GiftItemType.Money))
                {
                    field.RewardMoney += dropDict[(int)GiftItemType.Money];
                    dropDict.Remove((int)GiftItemType.Money);
                }
                foreach (var kv in dropDict)
                {
                    field.RewardItems.Add(kv);
                }
            }
            return(field);
        }
Exemple #2
0
        public Dictionary <int, int> BombAll(out int coin, out int money, out int starEnergy)
        {
            coin       = 0;
            money      = 0;
            starEnergy = 0;
            Dictionary <int, int> rewardItems = new Dictionary <int, int>();

            m_Chess.Count = 0;
            int totalCost   = 0;
            int OpenedCount = 0;

            foreach (var chessField in m_Chess.ChessBoard)
            {
                if ((chessField.Color == ChessFieldColor.EmptyGray || chessField.Color == ChessFieldColor.RewardGray || chessField.Color == ChessFieldColor.Empty))
                {
                    if (!chessField.IsOpened)
                    {
                        totalCost += GetOpenCost(OpenedCount++);
                    }
                }
            }
            PlayerLogic p = new PlayerLogic();

            p.SetUser(m_UserId);
            if (!p.DeductMoney(totalCost))
            {
                return(null);
            }
            foreach (var chessField in m_Chess.ChessBoard)
            {
                if ((chessField.Color == ChessFieldColor.EmptyGray || chessField.Color == ChessFieldColor.RewardGray || chessField.Color == ChessFieldColor.Empty))
                {
                    if (!chessField.IsOpened)
                    {
                        RewardChessField rewardField = chessField as RewardChessField;
                        foreach (var reward in rewardField.RewardItems)
                        {
                            if (rewardItems.ContainsKey(reward.Key))
                            {
                                rewardItems[reward.Key] += reward.Value;
                            }
                            else
                            {
                                rewardItems.Add(reward.Key, reward.Value);
                            }
                        }
                    }
                }
            }
            PlayerPackageLogic pp = new PlayerPackageLogic();

            pp.SetUser(m_UserId);
            pp.CheckPackageSlot(rewardItems);
            foreach (var chessField in m_Chess.ChessBoard)
            {
                if ((chessField.Color == ChessFieldColor.EmptyGray || chessField.Color == ChessFieldColor.RewardGray || chessField.Color == ChessFieldColor.Empty))
                {
                    if (!chessField.IsOpened)
                    {
                        RewardChessField rewardField = chessField as RewardChessField;
                        coin                += rewardField.RewardCoin;
                        money               += rewardField.RewardMoney;
                        starEnergy          += rewardField.RewardStarEnergy;
                        rewardField.IsOpened = true;
                        rewardField.ParentId = -1;
                    }
                }
                else
                {
                    BattleChessField battleField = chessField as BattleChessField;
                    battleField.ChildrenId = new CacheList <int>();
                }
            }
            return(rewardItems);
        }
Exemple #3
0
        private bool RefreshData(PlayerChessLogic playerChess)
        {
            int         costFieldCount     = 0;
            int         freeFieldCount     = 0;
            int         totalCostFreeCount = 0;
            Transaction t = new Transaction();

            t.DumpEntity(playerChess.MyChess);
            PlayerPackageLogic package = new PlayerPackageLogic();

            package.SetUser(m_UserId);
            foreach (var field in m_RequestPacket.ModifiedChessField)
            {
                var oldField = playerChess.MyChess.ChessBoard[field.Index];
                int oldColor = oldField.Color == ChessFieldColor.Empty || oldField.Color == ChessFieldColor.EmptyGray || oldField.Color == ChessFieldColor.RewardGray ?
                               (int)ChessFieldColor.EmptyGray : (int)oldField.Color;
                if (field.Color != oldColor)
                {
                    t.RollBack();
                    ErrorCode = (int)ErrorType.CannotOpenChance;
                    ErrorInfo = "illegal params";
                    return(false);
                }
                if (field.Color == (int)ChessFieldColor.EmptyGray)
                {
                    RewardChessField oldRewardField = oldField as RewardChessField;
                    if (!oldRewardField.IsOpened && field.IsOpened)
                    {
                        if (!oldRewardField.IsFree)
                        {
                            if (m_RequestPacket.ModifiedChessField.Count == 1)
                            {
                                costFieldCount += 1;
                            }
                            else
                            {
                                freeFieldCount += 1;
                            }
                        }
                        else
                        {
                            freeFieldCount += 1;
                        }
                        m_GotCoin       += oldRewardField.RewardCoin;
                        m_GotMoney      += oldRewardField.RewardMoney;
                        m_GotStarEnergy += oldRewardField.RewardStarEnergy;
                        foreach (var reward in oldRewardField.RewardItems)
                        {
                            if (m_GotItems.ContainsKey(reward.Key))
                            {
                                m_GotItems[reward.Key] += reward.Value;
                            }
                            else
                            {
                                m_GotItems.Add(reward);
                            }
                        }
                        PlayerPackageLogic pp = new PlayerPackageLogic();
                        pp.SetUser(m_UserId);
                        if (!pp.CheckPackageSlot(m_GotItems))
                        {
                            ErrorCode = (int)ErrorType.PackageSlotFull;
                            ErrorInfo = "item count if full";
                            return(false);
                        }
                        playerChess.DeductOpenCount();
                    }
                    oldRewardField.IsFree   = field.IsFree;
                    oldRewardField.IsOpened = field.IsOpened;
                    oldRewardField.ParentId = field.Parent;
                }
                else
                {
                    BattleChessField oldBattleField = oldField as BattleChessField;
                    if (!oldBattleField.IsOpened && field.IsOpened)
                    {
                        m_ResponsePacket.FreeCount = oldBattleField.Count;
                        costFieldCount            += 1;
                        oldBattleField.IsOpened    = field.IsOpened;
                        PlayerDailyQuestLogic.GetInstance(m_UserId).UpdateDailyQuest(DailyQuestType.WinTurnOverChessBattle, 1);
                    }
                    else
                    {
                        if (field.FreeCount < 0 || field.FreeCount > oldBattleField.Count)
                        {
                            ErrorCode = (int)ErrorType.CannotOpenChance;
                            ErrorInfo = "illegal params";
                            return(false);
                        }
                        totalCostFreeCount  += oldBattleField.Count - field.FreeCount;
                        oldBattleField.Count = field.FreeCount;
                    }
                    oldBattleField.ChildrenId.AddRange(field.Children);
                }
            }
            if (freeFieldCount != totalCostFreeCount)
            {
                t.RollBack();
                ErrorCode = (int)ErrorType.CannotOpenChance;
                ErrorInfo = "illegal params";
                return(false);
            }
            if (costFieldCount > 1)
            {
                t.RollBack();
                ErrorCode = (int)ErrorType.CannotOpenChance;
                ErrorInfo = "illegal params";
                return(false);
            }
            playerChess.MyChess.Count -= costFieldCount;
            return(true);
        }