public static BlurRenderer Create(Camera ThisCamera) { BlurRenderer blurRenderer = ThisCamera.gameObject.GetComponent <BlurRenderer>(); if (blurRenderer == null) { blurRenderer = ThisCamera.gameObject.AddComponent <BlurRenderer>(); } return(blurRenderer); }
//override to allow different camera static public BlurRenderer Create(Camera ThisCamera) { BlurRenderer BRM = ThisCamera.gameObject.GetComponent <BlurRenderer>(); if (BRM == null) { BRM = ThisCamera.gameObject.AddComponent <BlurRenderer>(); } return(BRM); }
void Start() { BRM = BlurRenderer.Create(); }