public static void LoadDesert() { Run._room = 6; Console.Clear(); switch (Run.input) { case (int)RoomList.Rooms.town: Town.LoadTown(); break; case (int)RoomList.Rooms.beach: Beach.LoadBeach(); break; case (int)RoomList.Rooms.cave: Cave.loadCave(); break; default: InvalidInput.invalidInput(); break; } }
public static void loadCave() { Run._room = 7; Console.Clear(); switch (Run.input) { case (int)RoomList.Rooms.beach: Beach.LoadBeach(); break; case (int)RoomList.Rooms.desert: Desert.LoadDesert(); break; default: InvalidInput.invalidInput(); break; } }
public static void LoadMountain() { Run._room = 3; Console.Clear(); Console.WriteLine("You are in the mountains, training hard. For this you get 2 life points." + "\nPress 1 to go to the field.\nPress 4 to go to the beach."); switch (Run.input) { case (int)RoomList.Rooms.field: Field.LoadField(); break; case (int)RoomList.Rooms.beach: Beach.LoadBeach(); break; default: InvalidInput.invalidInput(); break; } }