Exemple #1
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        /**
         *      Call this method if you use a FlatTriGrid.
         *      Replace	the type __CellType to whatever type you have in your grid.
         *
         *      You can call the method anywhere in your code.
         *
         *              if(!__CompilerHint__FlatTri()) return;
         *
         *      This methods always returns true.
         *
         *      @since 1.6
         */
        public static bool __CompilerHint__FlatTri()
        {
            //Ensures abstract super classes for base grids gets created
            var grid = new PointyHexGrid <__CellType[]>(1, 1);

            foreach (var point in grid)
            {
                grid[point] = new __CellType[1];
            }

            //Ensures shape infpo classes get created
            var shapeStorageInfo = new ShapeStorageInfo <FlatTriPoint>(new IntRect(), p => true);
            var shapeInfo        = new FlatTriShapeInfo <__CellType>(shapeStorageInfo);

            return(grid[grid.First()][0] == null || shapeInfo.IncIndex(0) != null);
        }
Exemple #2
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        public static bool __CompilerHint__FlatTri__TileCell()
        {
            var grid1 = new PointyHexGrid <TileCell[]>(1, 1);

            foreach (var point in grid1)
            {
                grid1[point] = new TileCell[1];
            }

            var grid2 = new FlatTriGrid <TileCell>(1, 1);

            foreach (var point in grid2)
            {
                grid2[point] = null;
            }

            var shapeStorageInfo = new ShapeStorageInfo <FlatTriPoint>(new IntRect(), p => true);
            var shapeInfo        = new FlatTriShapeInfo <TileCell>(shapeStorageInfo);

            return(grid1[grid1.First()][0] == null || grid2[grid2.First()] == null || shapeInfo.IncIndex(0) != null);
        }