private Texture2D GetFalloffDiagram_V2() { var data = Voronoi.Create(imageSize.x, imageSize.y, regionAmount, seed); return(Voronoi.CreateBorderTexture(data)); }
//Each random position is called a 'centroid' private Texture2D GetDiagram() { var data = Voronoi.Create(imageSize.x, imageSize.y, regionAmount, seed); return(Voronoi.CreateTexture(data)); }