// Use this for initialization
        void Start()
        {
            Instance = this;

            //panels
            myPrivatePanel     = GameObject.Find(PanelNames.MyPrivatePanel);
            myActivePanel      = GameObject.Find(PanelNames.MyActivePanel);
            myLeaderboardPanel = GameObject.Find(PanelNames.MyLeaderboardPanel);
            myPublicPanel      = GameObject.Find(PanelNames.MyPublicPanel);

            //text
            createStatusText          = GameObject.Find("CreateStatusText").GetComponent <Text> ();
            tournamentDescriptionText = GameObject.Find("TournamentDescriptionText").GetComponent <Text> ();
            prizeText           = GameObject.Find("PrizeText");
            opponentsText       = GameObject.Find("OpponentsText");
            gTokensWillHaveText = GameObject.Find("GTokensWillHaveText").GetComponent <Text>();
            TacoCreateFee       = GameObject.Find("TacoCreateFee");
            TacoCurrencyText    = GameObject.Find("TacoCurrencyText").GetComponent <Text>();
            TacoCreateGToken    = GameObject.Find("TacoCreateGToken");
            addGTokensText      = GameObject.Find("AddGTokensText").GetComponent <Text>();
            // misc
            playersToggle              = GameObject.Find("PlayersToggle");
            feeToggle                  = GameObject.Find("FeeToggle");
            structureToggle            = GameObject.Find("StructureToggle");
            opponentsToggle            = GameObject.Find("OpponentsToggle");
            gameToggle                 = GameObject.Find("GameToggle");
            timeRemainingToggle        = GameObject.Find("TimeRemainingToggle");
            InviteFriendsButton        = GameObject.Find("InviteFriendsButton");
            currencyToConvertToggle    = GameObject.Find("CurrencyToConvertToggle");
            myActiveTournamentsButton  = GameObject.Find("MyActiveTournamentsButton");
            myPrivateTournamentsButton = GameObject.Find("MyPrivateTournamentsButton");
            myPublicTournamentsButton  = GameObject.Find("MyPublicTournamentsButton");
            typeCurrencyToggle         = GameObject.Find("TypeCurrencyToggle");
            createGTokenToggle         = GameObject.Find("CreateGTokenToggle");
            addGTokensButton           = GameObject.Find("AddGTokensButton");

            CreateTournamentButton = GameObject.Find("CreateNewTournamentButton");
            activeTypeCurrency(0);
        }
Exemple #2
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 void Awake()
 {
     Instance = this;
     GetMoneyTextAndSetButton();
     SetDefaultMoneytext();
 }