Exemple #1
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        public static void SendServerMessage(long index, string line)
        {
            ByteBuffer buffer = new ByteBuffer();

            buffer.WriteLong((long)ServerPackets.MESSAGE);
            buffer.WriteString(line);
            NetworkSocket.SendDataTo(index, buffer.ToArray());
        }
Exemple #2
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        public static void SendLoginResponse(long index, LoginResponse response)
        {
            ByteBuffer buffer = new ByteBuffer();

            buffer.WriteLong((long)ServerPackets.LOGIN_RESPONSE);
            buffer.WriteInteger((int)response);
            NetworkSocket.SendDataTo(index, buffer.ToArray());
        }
Exemple #3
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        public static void SendStartSelectTarget(long index)
        {
            Console.WriteLine("Sending StartSelectCard to: " + index);

            using (ByteBuffer buffer = new ByteBuffer()) {
                buffer.WriteLong((long)ServerPackets.START_SELECT_TARGET);

                NetworkSocket.SendDataTo(index, buffer.ToArray());
            }
        }
Exemple #4
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        public static void SendSetAvailableMana(long index, long mana)
        {
            Console.WriteLine("Sending SetAvailableMana value = " + mana + " to: " + index);
            ByteBuffer buffer = new ByteBuffer();

            buffer.WriteLong((long)ServerPackets.SET_AVAILABLE_MANA);

            buffer.WriteLong(mana);

            NetworkSocket.SendDataTo(index, buffer.ToArray());
        }
Exemple #5
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        public static void SendSetTurn(long index, long your)
        {
            Console.WriteLine("Sending SendSetTurn value = " + your + " to: " + index);
            ByteBuffer buffer = new ByteBuffer();

            buffer.WriteLong((long)ServerPackets.SET_TURN);

            buffer.WriteLong(your);

            NetworkSocket.SendDataTo(index, buffer.ToArray());
        }
Exemple #6
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        public static void SendSetCanAttack(long index, long sId, long can)
        {
            Console.WriteLine("Sending SetCanAttack Card SID = " + sId + " value = " + can + " to: " + index);
            ByteBuffer buffer = new ByteBuffer();

            buffer.WriteLong((long)ServerPackets.SET_CAN_ATTACK);

            buffer.WriteLong(sId);
            buffer.WriteLong(can);

            NetworkSocket.SendDataTo(index, buffer.ToArray());
        }
Exemple #7
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        public static void SendEndGame(long index, long isWinner)
        {
            Console.WriteLine("Sending EndGame IsWinner value = " + isWinner + " to: " + index);

            using (ByteBuffer buffer = new ByteBuffer()) {
                buffer.WriteLong((long)ServerPackets.END_GAME);

                buffer.WriteLong(isWinner);

                NetworkSocket.SendDataTo(index, buffer.ToArray());
            }
        }
Exemple #8
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        public static void SendEnemyPortrait(long index, long sId)
        {
            Console.WriteLine("Sending EnemyPortrait SID = " + sId + " to: " + index);

            using (ByteBuffer buffer = new ByteBuffer()) {
                buffer.WriteLong((long)ServerPackets.SEND_ENEMY_PORTRAIT);

                buffer.WriteLong(sId);

                NetworkSocket.SendDataTo(index, buffer.ToArray());
            }
        }
Exemple #9
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        public static void SendDisplaySpell(long index, long cardId)
        {
            Console.WriteLine("Sending DisplaySpell CardID = " + cardId + " to: " + index);

            using (ByteBuffer buffer = new ByteBuffer()) {
                buffer.WriteLong((long)ServerPackets.DISPLAY_SPELL);

                buffer.WriteLong(cardId);

                NetworkSocket.SendDataTo(index, buffer.ToArray());
            }
        }
Exemple #10
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        public static void SendDestroyCard(long index, long sId)
        {
            Console.WriteLine("Sending DestroyCard SID = " + sId + " to: " + index);

            using (ByteBuffer buffer = new ByteBuffer()) {
                buffer.WriteLong((long)ServerPackets.DESTROY_CARD);

                buffer.WriteLong(sId);

                NetworkSocket.SendDataTo(index, buffer.ToArray());
            }
        }
Exemple #11
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        public static void SendEndSelectTarget(long index, long response)
        {
            Console.WriteLine("Sending EndSelectCard value = " + response + " to: " + index);

            using (ByteBuffer buffer = new ByteBuffer()) {
                buffer.WriteLong((long)ServerPackets.END_SELECT_TARGET);

                buffer.WriteLong(response);

                NetworkSocket.SendDataTo(index, buffer.ToArray());
            }
        }
Exemple #12
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        public static void SendUpdateCardHealth(long index, long sId, long newHealth)
        {
            Console.WriteLine("Sending UpdateCardHealthForAll SID = " + sId + " value = " + newHealth + " to: " + index);

            using (ByteBuffer buffer = new ByteBuffer()) {
                buffer.WriteLong((long)ServerPackets.UPDATE_CARD_HEALTH);

                buffer.WriteLong(sId);
                buffer.WriteLong(newHealth);

                NetworkSocket.SendDataTo(index, buffer.ToArray());
            }
        }
Exemple #13
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        public static void SendCreateCard(long index, long cardId, long serverId, CardPlace place, long boardIndex)
        {
            Console.WriteLine("Sending CreateCard to: " + index);
            ByteBuffer buffer = new ByteBuffer();

            buffer.WriteLong((long)ServerPackets.CREATE_CARD);

            buffer.WriteLong(cardId);
            buffer.WriteLong(serverId);
            buffer.WriteLong((long)place);
            buffer.WriteLong(boardIndex);

            NetworkSocket.SendDataTo(index, buffer.ToArray());
        }