public static bool StartServer() { if (GServ != null) return false; GServ = new GameServ(); GameServerThread = new Thread(GServ.Run) { IsBackground = true, CurrentCulture = CultureInfo.InvariantCulture }; GameServerThread.Start(); return true; }
public static bool StopServer() { if (GServ == null) return false; SysCons.WriteLine("Stopping GameServer.."); GServ.Shutdown(); GameServerThread.Abort(); GServ = null; return true; }