/// <summary> /// Deserialize string of a JSON format into a <see cref="GameRequest"/> /// </summary> /// <param name="input"></param> public GameRequest ConvertToGameRequest(string input) { GameRequest messageToReturn = JsonConvert.DeserializeObject <GameRequest>(input); return(messageToReturn); }
// Might be needed for chat later public byte[] ToByteArray(GameRequest input) { throw new NotImplementedException(); }
/// <summary> /// Serialize <see cref="GameRequest"/> into a string of a JSON format /// </summary> /// <param name="input"></param> public string ConvertFromGameRequest(GameRequest input) { string messageToReturn = JsonConvert.SerializeObject(input, Formatting.Indented); return(messageToReturn); }