private void ToMainScene_Click(object sender, EventArgs e)
        {
            var mainGameScene = new MainGameScene(_character);

            Parent.Controls.Add(mainGameScene);
            this.Dispose();
        }
        private void BackBtn_Click(object sender, EventArgs e)
        {
            var newScene = new MainGameScene(_character);

            Parent.Controls.Add(newScene);
            this.Dispose();
        }
Exemple #3
0
 private void registerBtn_Click(object sender, EventArgs e)
 {
     if (!IsAllBoxesFilled)
     {
         MessageBox.Show("Plaese fill all text field!!!");
     }
     else if (!IsEmaiValid(EmailBox.Text))
     {
         MessageBox.Show("Plaese write correct Email !!!");
     }
     else if (!IsPasswordFieldEquals())
     {
         MessageBox.Show("Password are not equls !!!");
     }
     else
     {
         CreateUserData();
         var mainGameScene = new MainGameScene(_character);
         Parent.Controls.Add(mainGameScene);
         this.Dispose();
     }
 }