public OpenCLBuffer <uint> ToCLBuffer(OpenCLProgram program) { OpenCLBuffer <uint> buffer = new OpenCLBuffer <uint>(program, pattern.Length); for (int i = 0; i < pattern.Length; i++) { buffer[i] = pattern[i]; } return(buffer); }
public void Init() { rle = new RLEFile("../../data/turing_js_r.rle"); //rle = new RLEFile("../../data/metapixel-galaxy.rle"); pattern1 = new OpenCLBuffer <uint>(ocl, (int)(rle.W * rle.H)); pattern1.CopyToDevice(); pattern2 = rle.ToCLBuffer(ocl); pattern2.CopyToDevice(); //create an OpenGL texture to which OpenCL can send data image = new OpenCLImage <int>(ocl, res.x, res.y); }
public void SetArgument(int i, OpenCLBuffer <uint> v) { kernel.SetMemoryArgument(i, v._gpubuffer); }