private static void Main(string[] args) { int runs = 0; LifeSimulation sim = new LifeSimulation(Height, Width); while (runs++ < MaxRuns) { sim.DrawAndGrow(); System.Threading.Thread.Sleep(500); } }
private static void Main(string[] args) { int runs = 0; LifeSimulation sim = new LifeSimulation(Heigth, Width); while (runs++ < MaxRuns) { sim.DrawAndGrow(); // Give the user a chance to view the game in a more reasonable speed. System.Threading.Thread.Sleep(100); } }