static void Prefix(ref MpTeam team, ref int glow_color, ref int decal_color) { if (team == MpTeam.ANARCHY) { return; } glow_color = decal_color = MPTeams.TeamColorIdx(team); team = MpTeam.ANARCHY; // prevent original team color assignment }
static void Prefix(ref MpTeam team, ref int glow_color, ref int decal_color) { if (team == MpTeam.ANARCHY) { return; } glow_color = decal_color = MPTeams.TeamColorIdx(team); team = MpTeam.ANARCHY; // prevent original team color assignment }