public MapPanel(TextureInfo tilesetImage, GameMap map)
 {
     this.Initialize();
     this.TextureInfo = tilesetImage;
     this.Open(map);
 }
 /// <summary>
 /// Ouvre la carte
 /// </summary>
 /// <param name="map"></param>
 public void Open(GameMap map)
 {
     this.Map = map;
     this.Map.MapChanged += GameMap_MapChanged;
     this.IsSaved = true;
 }