Exemple #1
0
        public void LoadExternalImages(GraphicsDevice g)
        {
            GameState.externalImages = new List <ExternalImage>();

            foreach (var file in GetAllExternalImageFiles())
            {
                try
                {
                    Button button = new Button("cancel-btn", Rectangle.Empty, state.buttons, Color.Red);
                    var    fs     = new FileStream(file.FullName, FileMode.Open);
                    var    tex    = Texture2D.FromStream(g, fs);
                    fs.Close();
                    Color[] colors = new Color[tex.Width * tex.Height];
                    tex.GetData(colors);
                    ExternalImage img = new ExternalImage {
                        button = button, filename = file.Name, data = colors, w = tex.Width, h = tex.Height
                    };
                    GameState.externalImages.Add(img);
                    tex.Dispose();
                }
                catch (Exception e)
                {
                    //do something
                    throw e;
                }
            }
        }
Exemple #2
0
        public void Update(GameTime gameTime)
        {
            ExternalImage deleteMe =
                GameState.externalImages.FirstOrDefaultF(img => img.button.WasLeftClicked(state.inputState));

            if (deleteMe != null)
            {
                File.Delete(assetPath + deleteMe.filename);
                GameState.externalImages.Remove(deleteMe);
            }

            if (addButton.WasLeftClicked(state.inputState))
            {
                using (OpenFileDialog openFileDialog = new OpenFileDialog())
                {
                    openFileDialog.Filter           = "Image Files(*.JPG;*.JPEG;*.PNG)|*.JPG;*.JPEG;*.PNG";
                    openFileDialog.FilterIndex      = 0;
                    openFileDialog.RestoreDirectory = false;
                    if (openFileDialog.ShowDialog() == DialogResult.OK)
                    {
                        //Get the path of specified file
                        var filePath = openFileDialog.FileName;
                        var name     = filePath.Substring(filePath.LastIndexOf("\\"));
                        File.Copy(filePath, assetPath + name);
                        LoadExternalImages(state.g);
                    }
                }
            }

            if (closeButton.WasLeftClicked(state.inputState))
            {
                state.screen = Screen.CHOOSE;
            }
        }