Exemple #1
0
        public AptNode Mutate(Random r, bool video)
        {
            var nodeIndex = r.Next(0, Count());

            var(nodeToMutate, _) = GetNthNode(nodeIndex);
            var leafChance = r.Next(0, Settings.MUTATE_LEAF_CHANCE);

            AptNode newNode;

            if (leafChance == 0)
            {
                newNode = GetRandomLeaf(r, video);
            }
            else
            {
                newNode = GetRandomNode(r);
            }
            newNode.parent = nodeToMutate.parent;
            if (nodeToMutate.children != null && newNode.children != null)
            {
                for (int i = 0; i < nodeToMutate.children.Length; i++)
                {
                    if (i == newNode.children.Length)
                    {
                        break;
                    }
                    newNode.children[i]        = nodeToMutate.children[i];
                    newNode.children[i].parent = newNode;
                }
            }
            while (newNode.AddLeaf(AptNode.GetRandomLeaf(r, video)))
            {
            }

            if (newNode.parent != null)
            {
                for (int i = 0; i < newNode.parent.children.Length; i++)
                {
                    if (newNode.parent.children[i] == nodeToMutate)
                    {
                        newNode.parent.children[i] = newNode;
                    }
                }
                return(null);
            }
            else
            {
                return(newNode);
            }
        }
Exemple #2
0
        public Pic BreedWith(Pic partner, Random r, GameState state)
        {
            var result       = Clone(state);
            var partnerClone = partner.Clone(state);

            if (result.type != partner.type && r.Next(0, Settings.CROSSOVER_ROOT_CHANCE) == 0)
            {
                //Not gradient -> gradient
                if (partner.type == PicType.GRADIENT)
                {
                    result.pos = new float[partner.pos.Length];
                    Array.Copy(partner.pos, result.pos, partner.pos.Length);
                    result.colors = new Color[partner.colors.Length];
                    Array.Copy(partner.colors, result.colors, partner.colors.Length);
                    var newMachines = new StackMachine[1];
                    var newTrees    = new AptNode[1];
                    var(tree, machine) = result.GetRandomTree(r);
                    newTrees[0]        = tree.Clone();
                    newMachines[0]     = new StackMachine(newTrees[0]);
                    result.Machines    = newMachines;
                    result.Trees       = newTrees;
                }
                //Gradient -> not gradient
                else if (result.type == PicType.GRADIENT)
                {
                    result.pos    = null;
                    result.colors = null;
                    var newMachines = new StackMachine[3];
                    var newTrees    = new AptNode[3];
                    var i           = r.Next(0, newTrees.Length);
                    newTrees[i]    = result.Trees[0].Clone();
                    newMachines[i] = new StackMachine(newTrees[i]);
                    for (i = 0; i < newTrees.Length; i++)
                    {
                        if (newTrees[i] == null)
                        {
                            newTrees[i]    = AptNode.GetRandomLeaf(r, video);
                            newMachines[i] = new StackMachine(newTrees[i]);
                        }
                    }

                    result.Trees    = newTrees;
                    result.Machines = newMachines;
                }
                result.type = partner.type;

                return(result);
            }
            else
            {
                var(ft, fs) = result.GetRandomTree(r);
                var(st, ss) = partnerClone.GetRandomTree(r);
                var rootBred = ft.BreedWith(st, r, video);
                if (rootBred != null)
                {
                    for (int i = 0; i < result.Trees.Length; i++)
                    {
                        if (result.Trees[i] == ft)
                        {
                            result.Trees[i] = rootBred;
                        }
                    }
                }
                return(result);
            }
        }