Exemple #1
0
 static public int constructor(IntPtr l)
 {
     try {
         GameFramework.UiResourceSystem o;
         o = new GameFramework.UiResourceSystem();
         pushValue(l, true);
         pushValue(l, o);
         return(2);
     }
     catch (Exception e) {
         return(error(l, e));
     }
 }
Exemple #2
0
 static public int GetUiResource(IntPtr l)
 {
     try {
         GameFramework.UiResourceSystem self = (GameFramework.UiResourceSystem)checkSelf(l);
         System.String a1;
         checkType(l, 2, out a1);
         var ret = self.GetUiResource(a1);
         pushValue(l, true);
         pushValue(l, ret);
         return(2);
     }
     catch (Exception e) {
         return(error(l, e));
     }
 }