cameralookat(npc_unit_id)[touser(userid)]; or cameralookat(vector3(x,y,z))[touser(userid)];
Inheritance: StorySystem.AbstractStoryCommand
        public override IStoryCommand Clone()
        {
            CameraLookCommand cmd = new CameraLookCommand();

            cmd.m_Arg = m_Arg.Clone();
            return(cmd);
        }
 public override IStoryCommand Clone()
 {
     CameraLookCommand cmd = new CameraLookCommand();
     cmd.m_HaveUserId = m_HaveUserId;
     cmd.m_UserId = m_UserId.Clone();
     cmd.m_Arg = m_Arg.Clone();
     return cmd;
 }