public void InitializeNewGame(int numberOfPlayers, int numberOfComputers, string gameName) { Game = StartUp.CreatePlayers(); NewGame.SetupPlayers(numberOfPlayers, numberOfComputers, ref Game); // Clear the Listview and write that a new game has started to the user. HistoryList.Clear(); AddMessageToHistoryList("New Game Started!"); Game.Name = gameName; Game.SetPlayerTurn(0); Context.Add(Game); Context.SaveChanges(); SavedGames = Load.LoadSavedGames(); }