Exemple #1
0
 public override void DoMagic(Magician magician, int strength = 0)
 {
     if (magician.State != Character.CharacterState.Dead)
     {
         magician.ChangeParalyzed();
     }
 }
Exemple #2
0
 public override void DoMagic(Magician magician, int strength = 0)
 {
     base.DoMagic(magician);
     if (can_use && magician.MP >= mp && magician.State == Character.CharacterState.Paralyzed)
     {
         magician.MP -= mp;
         magician.ChangeParalyzed();
     }
 }