// Token: 0x060000CF RID: 207 RVA: 0x00002DC4 File Offset: 0x00001DC4 public static void KillPursuit() { Cops._EASharpBinding_42(); }
// Token: 0x060000CB RID: 203 RVA: 0x00002DB5 File Offset: 0x00001DB5 public static void ReinitiatePursuit(bool spawnpursuitcar) { Cops._EASharpBinding_40(spawnpursuitcar); }
// Token: 0x060000CD RID: 205 RVA: 0x00002DBD File Offset: 0x00001DBD public static void ResetPursuitStats() { Cops._EASharpBinding_41(); }
// Token: 0x060000C7 RID: 199 RVA: 0x00002D98 File Offset: 0x00001D98 public static bool IsPursuitActive() { return(Cops._EASharpBinding_38()); }
// Token: 0x060000C9 RID: 201 RVA: 0x00002DAC File Offset: 0x00001DAC public static void LaunchPursuit(int heat, bool spawnpursuitcar) { Cops._EASharpBinding_39(heat, spawnpursuitcar); }
// Token: 0x060000E3 RID: 227 RVA: 0x00002ECF File Offset: 0x00001ECF public unsafe static void GetClosestCopDirectionAndDistance(float *direction, float *distance) { Cops._EASharpBinding_52(direction, distance); }
// Token: 0x060000E5 RID: 229 RVA: 0x00002ED8 File Offset: 0x00001ED8 public static void SpawnCop(uint vehicleKey, Vector3 position, Vector3 direction) { Cops._EASharpBinding_53(vehicleKey, object.ReferenceEquals(position, null) ? null : position._GetRaw(), object.ReferenceEquals(direction, null) ? null : direction._GetRaw()); }
// Token: 0x060000DF RID: 223 RVA: 0x00002E68 File Offset: 0x00001E68 public static int GetNumCopsInRadius(eCopCountIncludeFlags flags, Vector3 position, float radius) { return(Cops._EASharpBinding_50((int)flags, object.ReferenceEquals(position, null) ? null : position._GetRaw(), radius)); }
// Token: 0x060000E1 RID: 225 RVA: 0x00002E94 File Offset: 0x00001E94 public static bool GetClosestCop(Vector3 position, float searchDistance, Vector3 outCopPosition) { return(Cops._EASharpBinding_51(object.ReferenceEquals(position, null) ? null : position._GetRaw(), searchDistance, object.ReferenceEquals(outCopPosition, null) ? null : outCopPosition._GetRaw())); }
// Token: 0x060000DB RID: 219 RVA: 0x00002E56 File Offset: 0x00001E56 public static void PrimeCopVehicleCache(uint vehicleKey, int count) { Cops._EASharpBinding_48(vehicleKey, count); }
// Token: 0x060000DD RID: 221 RVA: 0x00002E5F File Offset: 0x00001E5F public static void EnablePursuitSynchronization(bool enable) { Cops._EASharpBinding_49(enable); }
// Token: 0x060000D9 RID: 217 RVA: 0x00002E40 File Offset: 0x00001E40 public static bool CreateRhinos(float distFromPlayer, ushort numRhinos) { return(Cops._EASharpBinding_47(distFromPlayer, numRhinos)); }
// Token: 0x060000D7 RID: 215 RVA: 0x00002DF0 File Offset: 0x00001DF0 public static bool CreateRoadblock(Vector3 position, Vector3 direction, KeyList list, bool withSpikes, float minLifetimeInSeconds) { return(Cops._EASharpBinding_46(object.ReferenceEquals(position, null) ? null : position._GetRaw(), object.ReferenceEquals(direction, null) ? null : direction._GetRaw(), object.ReferenceEquals(list, null) ? null : list._GetRaw(), withSpikes, minLifetimeInSeconds)); }
// Token: 0x060000D5 RID: 213 RVA: 0x00002DDC File Offset: 0x00001DDC public static float GetPursuitHeat() { return(Cops._EASharpBinding_45()); }
// Token: 0x060000D3 RID: 211 RVA: 0x00002DD2 File Offset: 0x00001DD2 public static void SetPursuitHeat(float heat) { Cops._EASharpBinding_44(heat); }
// Token: 0x060000D1 RID: 209 RVA: 0x00002DCB File Offset: 0x00001DCB public static void FlushCops() { Cops._EASharpBinding_43(); }