Exemple #1
0
 // Token: 0x060000CF RID: 207 RVA: 0x00002DC4 File Offset: 0x00001DC4
 public static void KillPursuit()
 {
     Cops._EASharpBinding_42();
 }
Exemple #2
0
 // Token: 0x060000CB RID: 203 RVA: 0x00002DB5 File Offset: 0x00001DB5
 public static void ReinitiatePursuit(bool spawnpursuitcar)
 {
     Cops._EASharpBinding_40(spawnpursuitcar);
 }
Exemple #3
0
 // Token: 0x060000CD RID: 205 RVA: 0x00002DBD File Offset: 0x00001DBD
 public static void ResetPursuitStats()
 {
     Cops._EASharpBinding_41();
 }
Exemple #4
0
 // Token: 0x060000C7 RID: 199 RVA: 0x00002D98 File Offset: 0x00001D98
 public static bool IsPursuitActive()
 {
     return(Cops._EASharpBinding_38());
 }
Exemple #5
0
 // Token: 0x060000C9 RID: 201 RVA: 0x00002DAC File Offset: 0x00001DAC
 public static void LaunchPursuit(int heat, bool spawnpursuitcar)
 {
     Cops._EASharpBinding_39(heat, spawnpursuitcar);
 }
Exemple #6
0
 // Token: 0x060000E3 RID: 227 RVA: 0x00002ECF File Offset: 0x00001ECF
 public unsafe static void GetClosestCopDirectionAndDistance(float *direction, float *distance)
 {
     Cops._EASharpBinding_52(direction, distance);
 }
Exemple #7
0
 // Token: 0x060000E5 RID: 229 RVA: 0x00002ED8 File Offset: 0x00001ED8
 public static void SpawnCop(uint vehicleKey, Vector3 position, Vector3 direction)
 {
     Cops._EASharpBinding_53(vehicleKey, object.ReferenceEquals(position, null) ? null : position._GetRaw(), object.ReferenceEquals(direction, null) ? null : direction._GetRaw());
 }
Exemple #8
0
 // Token: 0x060000DF RID: 223 RVA: 0x00002E68 File Offset: 0x00001E68
 public static int GetNumCopsInRadius(eCopCountIncludeFlags flags, Vector3 position, float radius)
 {
     return(Cops._EASharpBinding_50((int)flags, object.ReferenceEquals(position, null) ? null : position._GetRaw(), radius));
 }
Exemple #9
0
 // Token: 0x060000E1 RID: 225 RVA: 0x00002E94 File Offset: 0x00001E94
 public static bool GetClosestCop(Vector3 position, float searchDistance, Vector3 outCopPosition)
 {
     return(Cops._EASharpBinding_51(object.ReferenceEquals(position, null) ? null : position._GetRaw(), searchDistance, object.ReferenceEquals(outCopPosition, null) ? null : outCopPosition._GetRaw()));
 }
Exemple #10
0
 // Token: 0x060000DB RID: 219 RVA: 0x00002E56 File Offset: 0x00001E56
 public static void PrimeCopVehicleCache(uint vehicleKey, int count)
 {
     Cops._EASharpBinding_48(vehicleKey, count);
 }
Exemple #11
0
 // Token: 0x060000DD RID: 221 RVA: 0x00002E5F File Offset: 0x00001E5F
 public static void EnablePursuitSynchronization(bool enable)
 {
     Cops._EASharpBinding_49(enable);
 }
Exemple #12
0
 // Token: 0x060000D9 RID: 217 RVA: 0x00002E40 File Offset: 0x00001E40
 public static bool CreateRhinos(float distFromPlayer, ushort numRhinos)
 {
     return(Cops._EASharpBinding_47(distFromPlayer, numRhinos));
 }
Exemple #13
0
 // Token: 0x060000D7 RID: 215 RVA: 0x00002DF0 File Offset: 0x00001DF0
 public static bool CreateRoadblock(Vector3 position, Vector3 direction, KeyList list, bool withSpikes, float minLifetimeInSeconds)
 {
     return(Cops._EASharpBinding_46(object.ReferenceEquals(position, null) ? null : position._GetRaw(), object.ReferenceEquals(direction, null) ? null : direction._GetRaw(), object.ReferenceEquals(list, null) ? null : list._GetRaw(), withSpikes, minLifetimeInSeconds));
 }
Exemple #14
0
 // Token: 0x060000D5 RID: 213 RVA: 0x00002DDC File Offset: 0x00001DDC
 public static float GetPursuitHeat()
 {
     return(Cops._EASharpBinding_45());
 }
Exemple #15
0
 // Token: 0x060000D3 RID: 211 RVA: 0x00002DD2 File Offset: 0x00001DD2
 public static void SetPursuitHeat(float heat)
 {
     Cops._EASharpBinding_44(heat);
 }
Exemple #16
0
 // Token: 0x060000D1 RID: 209 RVA: 0x00002DCB File Offset: 0x00001DCB
 public static void FlushCops()
 {
     Cops._EASharpBinding_43();
 }