public Defence Defend(State state, Card[] attackingCards)
        {
            var d = new Defence();
            if (_hand.Cards.Count < 3)
            {
                return d;
            }
            if (attackingCards.Count<Card>() > 1)
            {
                d.Response[attackingCards[0]] = new Card[] { _hand.Cards[0] };
                d.Response[attackingCards[1]] = new Card[] { _hand.Cards[1] };
            }

            return d;
        }