public ConnectManager(IrcClient irc, GameManager dispatcher)
        {
            _irc = irc;
            _disp = dispatcher;

            _irc.OnIRCQEvent += PrintIncoming;
            _irc.OnIRCQEvent += OnIncoming;
        }
Exemple #2
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        public static void Main(string[] args)
        {
            GameChannel.Out("GameChannel", "Version " + Version);

            IrcClient irc = new IrcClient();
            irc.IsBackground = false;

            Loader loader = new Loader();
            dispatcher = new GameManager(irc, loader);
            manager = new ConnectManager(irc, dispatcher);

            Console.CancelKeyPress += OnConsoleInterrupt;
            AppDomain.CurrentDomain.UnhandledException += UnhandledException;

            GameChannel.Out("GameChannel", "Reading configuration");
            ConnectionSettings serverconf = LoadServerConfig();

            GameChannel.Out("GameChannel", "Applying configuration and connecting");
            irc.Settings = serverconf;

            irc.Connect();
        }
Exemple #3
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 internal void Insert(GameManager gm, IRCQueue.IrcClient irc)
 {
     _gm = gm;
     _irc = irc;
 }