private void LoadGame(string sourcePath) { m_sourcePath = sourcePath; m_domTree = m_domTreeBuilder.Build(m_sourcePath); m_styleRules = m_styleRulesBuilder.Build(m_domTree); m_renderTree = m_renderTreeBuilder.Build(m_domTree, m_styleRules); }
public StyleRules Build(DOMTree domTree) { m_styleRules = new StyleRules(); GatherStyles(domTree.RootElement); return(m_styleRules); }